I only hit on knockdown if the person I'm fighting has 1.5-2 times as much body armor as me, which I feel makes it warranted to level the playing field. It'd be nice if the points were more in depth (don't lose as many for a fight where you deal a lot of damage but ultimately are defeated, don't lose as many when there's a large armor or weapon disparity, all sorts of variables since we aren't dueling with close to identical stats/gear like in Native). Though, really, I don't care about duel points, I'll duel anyone no matter how badly they'll beat me, and I expect everyone to not be nerds and do the same.