Poll

1st person- make it better?

yes
28 (84.8%)
no
5 (15.2%)

Total Members Voted: 33

Author Topic: 1st person fighting  (Read 579 times)

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Offline Torben

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1st person fighting
« on: January 22, 2013, 04:06:34 pm »
+4
i love it,  but i miss so many blocks n shit cause i dont see jack.  as a gentleman and scholar, i suggest something to be done.
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Offline Grumpy_Nic

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Re: 1st person fighting
« Reply #1 on: January 22, 2013, 04:17:42 pm »
+1
Brilliant post chap!

Offline Torben

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Re: 1st person fighting
« Reply #2 on: January 22, 2013, 04:32:36 pm »
0
indeed.  after all we have peasants to do the dirty work.  thinking and such.  we have drinking to do,  and whoring about.
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Offline Haboe

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Re: 1st person fighting
« Reply #3 on: January 22, 2013, 04:44:13 pm »
+2
The only one i know that used full time 1st person is DaveUKR... Also he used reversed Y, terrible  :mrgreen:
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Offline Zlisch_The_Butcher

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Re: 1st person fighting
« Reply #4 on: January 22, 2013, 04:50:14 pm »
+1
The one thing first person would need is the camera being further back, with that it would be like 99% better.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Torben

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Re: 1st person fighting
« Reply #5 on: January 22, 2013, 04:55:03 pm »
0
The only one i know that used full time 1st person is DaveUKR... Also he used reversed Y, terrible  :mrgreen:

well,  dave didnt suck at at au contraire to moi though.  then again he has like 2million athletics and s-keywhores the shit out of it :D

zlish,  that idea i have read and approve greatly.  slainte mhore good man!
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Offline Rumblood

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Re: 1st person fighting
« Reply #6 on: January 22, 2013, 07:06:31 pm »
0
The one thing first person would need is the camera being further back, with that it would be like 99% better.

Use 3rd person and move the camera in and it is like 1st person with the camera moved back. It is already in game. Just use the + and - keys (and I think they updated so they can be mapped to different keys now)
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Offline Zlisch_The_Butcher

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Re: 1st person fighting
« Reply #7 on: January 22, 2013, 07:37:56 pm »
0
Use 3rd person and move the camera in and it is like 1st person with the camera moved back. It is already in game. Just use the + and - keys (and I think they updated so they can be mapped to different keys now)
There is a huge difference between that and what I asked.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline CrazyCracka420

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Re: 1st person fighting
« Reply #8 on: January 22, 2013, 08:15:12 pm »
0
I love playing first person when I'm lancer cavalry (so much easier to judge the location for the tip of your lance) the down fall is that you can't see around you as easily.  I try to keep my head on a swivel, but going out to 3rd person is ideal when I'm not going to be stabbing any time soon.

That and when I am using a ranged weapon (except on horseback) is the only time I go 1st person.
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Offline Ulter

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Re: 1st person fighting
« Reply #9 on: January 23, 2013, 03:33:36 pm »
0
The one thing first person would need is the camera being further back, with that it would be like 99% better.

With WSE you can adjust your FOV, incresing it generally does exactly what you want - it moves the camera back.

Offline Grumpy_Nic

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Re: 1st person fighting
« Reply #10 on: January 23, 2013, 03:40:59 pm »
0
Use first person 99% of the time with ranged. Dont like it when I'm in melee. Although I also used it sometimes when playing lance cav.

With the wider FoV in WSE2 the screen looks kinda weird and its harder for me to guess distances...

Offline CrazyCracka420

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Re: 1st person fighting
« Reply #11 on: January 23, 2013, 04:33:01 pm »
0
With the wider FoV in WSE2 the screen looks kinda weird and its harder for me to guess distances...

yeah even if I bump up the FOV to 85 it's hard as fuck for me to judge the distance, it just looks fucked up (even after playing with it for an hour it was a lot harder to judge distance than at default).  I honestly think it's borked because when I changed my FOV back to 75 it still looked "wall-eyed" like I was looking through a telescope lens.
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