As the title says, I have fixed the longsword's texture not showing up when sheathed. You know, when it looks normal when sheathed instead of gold/silver!
This is what it now looks like when sheathed and unsheathed!
NOTE : This is also for Tempered, Balanced, and Masterworked. They have different scabbard textures.
Things you needDownload these two things :
http://www.mediafire.com/?pn3y0s5plxjknpj ( "finalboss_2h.brf" LONGSWORD UPDATED VERSION )
http://www.mediafire.com/view/?4cyimcw494429vw ( "item_kind1.txt" LONGSWORD UPDATED VERSION)
InstructionsIt would be best if you had Final Boss' Heirloom Pack installed before doing this. (
http://forum.meleegaming.com/suggestions-corner/new-heirloom-models-(and-web-gui)/ )
Then just place them in your cRPG folder, overwrite, and enjoy!
1. Download the two files from the links above.
2. Open MountBlade Warband/Modules/cRPG/Resource
3. Then place the file "finalboss_2h.brf" into this folder ( Resource ) and overwrite the old one.
4. Next you need to go to MountBlade Warband/Modules/cRPG
5. Then take the text document "item_kinds1" and place it into your cRPG folder and overwrite the old file.
6. Start cRPG and enjoy!
A few wordsAll thanks goes to Final_Boss.
I just combined the longsword model with a scabbard I found in final boss' heirloom pack, and some other technical things that were frustrating. Then other nonsense like renaming things in item_kinds1.txt
Please tell me if there are any problems.
Feel free to slap me in the face if this is an utter insult to you.