Creating a zone of negative valor (not for tks ofc) in the spawn area would greatly reduce rape imo : ))
so every kill there is treated like a tk and bla whatever.
Create waste of devs time on a non-issue.
You check "ready" button and then spawn. Now you are in the battlefield. If you spawn same time as your team and stick with them you prob have higher chance to stay alive longer. If you spawn different time and are all alone you have lower chance to stay alive longer. Everyone can choose when they spawn. Sometimes irl issues force you to spawn alone but then you just have to deal with it and not whine about it, it is nobody's fault. Where is the problem?
I get the feeling that most whiners think spawnraping makes cav top the scoreboards and they don't want this to happen because they are mad at cav. At least k/d ratio and "easy kills" was something that was brought up in the other spawnraping thread and by Joker86 in this thread. Well I can say that on average, in maps where spawn raping is possible, I probably get 1 kill per round due to attacking spawn and finding an easy target. And to get there I have to dodge enemy cav (who usually follow me entire round from start to finish), archers who are near the spawn and fake-afk people who are looking for easy cav kills. Most of the time the risk does not pay but the hilarious whine from clueless players, desire to get action fast instead of waiting for infantry and rare kill streaks that start from flanking the enemy makes me want to do it. It is just a playstyle, and one that can be easily countered.