Author Topic: Team damage and pingers. Players over 200 ping cannot team wound  (Read 266 times)

0 Members and 1 Guest are viewing this topic.

Offline owens

  • Earl
  • ******
  • Renown: 436
  • Infamy: 389
  • cRPG Player
  • PK_BALLA
    • View Profile
    • Our Website
  • Faction: Persian Kittens
  • Game nicks: PK's nice guy
  • IRC nick: PK world tour pm to donate
0
Its unavoidable with that much latency so why not eliminate it completely.
PK is back

PK is a collection of elites from throughout modern and ancient history. Giants of Calradia individually, as a group these gods of combat shatter all expectations and ascend to a higher plain of victory that only a few have seen before.

Offline [Ant]

  • Noble
  • **
  • Renown: 19
  • Infamy: 9
  • cRPG Player
    • View Profile
Re: Team damage and pingers. Players over 200 ping cannot team wound
« Reply #1 on: January 15, 2013, 07:32:52 am »
0
This would also stop overseas players from intentionally team wounding/killing in servers that they don't mind being banned from.

But would the reverse apply? Could players with 200+ ping be team hit?