Author Topic: What needs to be changed with version 0.220  (Read 60862 times)

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Offline Cosmos_Shielder

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Re: What needs to be changed with version 0.220
« Reply #210 on: April 30, 2011, 01:07:44 pm »
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It seems that since the update , thrower have been nerfed.
I have 9 at power throw and 121 at throwing wpf , and my aim circle became so big. Moreover when i try to shoot i have a message ( Your proficiency in throwing weapon is too low)
So i'm gonna reborn and i need to know how much wpf i need to get to fix my so big aim circle ?
« Last Edit: April 30, 2011, 01:09:48 pm by Cosmos_Shielder »

Offline Largg

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Re: What needs to be changed with version 0.220
« Reply #211 on: April 30, 2011, 02:01:11 pm »
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Big thanks to all developers for the patch, great work as always. My favorites are sheltering of big weapons and slot system. Guess this is kinda early to start bitching but here are few points I dislike:

1) The web-based equipment changing. What is exactly the point of this gamewise? Kill all hybrids? For example a cavalryman will most likely not play as cav for certain maps. Therefore an equipment change is required, discard horse and lance, better armor and weapon (keeping the price affordable).

Then there's the multiplier changes, many persons will take better, usually too expensive, equipment when higher multipliers are got. I don't think there are many who would think using plate + plated charger type of equipment continuously is rational choice. Having no quick way to change equip can olsy kill the diversity of equips seen on the battlefield. Web-based equipment changes are really awkward to use and i really am not comfortable changing my equip that way. Finding the correct item from the list is just pain in the ass, a job I found doing pre-patch as rarely as possible. 

2) Voice commands. I think everybody agrees with this. There are too many, some of them do not work and THEY SOUND BAD. Perhaps fewer but better? The voice command system is rather hard to use and commands such as "watch out!" come too late because of option being hidden so many choices away. And where are the taunts, nothing better than insulting the cheap-ass opponent's wedding dress.

3) Little things; hovering horses, bald spots on helmets, missing pictures, missing textures, servers spamming about "cheaters", constant night. I know most of these are getting fixed in near future. Still, perhaps more testing could be done?

Offline bosco

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Re: What needs to be changed with version 0.220
« Reply #212 on: April 30, 2011, 02:17:43 pm »
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I have to re-join the server every time I want to change equipment, quite annoying.

Offline Ujin

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Re: What needs to be changed with version 0.220
« Reply #213 on: April 30, 2011, 02:18:58 pm »
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Yeah, that's my biggest issue with the patch so far, please let us change our equipment in the game again.

Offline Gatsby

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Re: What needs to be changed with version 0.220
« Reply #214 on: April 30, 2011, 02:22:52 pm »
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Seems also the Bardiche could not be bought.
« Last Edit: April 30, 2011, 04:07:04 pm by Gatsby »

Offline Native_ATS

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Re: What needs to be changed with version 0.220
« Reply #215 on: April 30, 2011, 02:26:00 pm »
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so now you can carry 2 lances into battle, but that takes 4 slots and u end up with just 2 lances...
if you miss your shot with a lance you cant pick it back up.... if you miss your shot with anyother throwing weapon u can pick it back up np...
so i can carry 2 lances into battle but if i miss it is gone forever!
they nerffed damg for lances and the number of lances u can bring to battle as well.
i ask that they kindly let me pick up lances of the floor

Offline Kafein

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Re: What needs to be changed with version 0.220
« Reply #216 on: April 30, 2011, 02:39:20 pm »
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so now you can carry 2 lances into battle, but that takes 4 slots and u end up with just 2 lances...
if you miss your shot with a lance you cant pick it back up.... if you miss your shot with anyother throwing weapon u can pick it back up np...
so i can carry 2 lances into battle but if i miss it is gone forever!
they nerffed damg for lances and the number of lances u can bring to battle as well.
i ask that they kindly let me pick up lances of the floor

I think cRPG has finally agreed with the NNPT

Offline Native_ATS

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Re: What needs to be changed with version 0.220
« Reply #217 on: April 30, 2011, 02:46:37 pm »
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I think cRPG has finally agreed with the NNPT
Dude you really only get 1.....
if you miss it is gone forever....
they dont 1 shot all the time....
i hit a pony in the head and it lived.... i hit people and they lived, am at 8pt and so far they are crap, even worse cuz i cant pick them up, if i pick up a random sword i drop it and its gone forver? this is crap, and it keeps saying am low wpf for throwing... i have wpf in throwing wtf

Offline Kafein

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Re: What needs to be changed with version 0.220
« Reply #218 on: April 30, 2011, 02:55:33 pm »
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Dude you really only get 1.....
if you miss it is gone forever....
they dont 1 shot all the time....
i hit a pony in the head and it lived.... i hit people and they lived, am at 8pt and so far they are crap, even worse cuz i cant pick them up, if i pick up a random sword i drop it and its gone forver? this is crap, and it keeps saying am low wpf for throwing... i have wpf in throwing wtf

That's exactly what I said. Before this patch I just ran off from throwers, whatever my build was. You had your time of "glory". Now it has changed.

Offline Lt_Anders

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Re: What needs to be changed with version 0.220
« Reply #219 on: April 30, 2011, 04:54:45 pm »
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What needs changing:
PATCH RELEASING

Lets take this patch for example. Instead of Releasing everything at once, release it in stages.

Something like this:
First part of (this) patch: Release the New items, website, new game modes, and animations. Nothing else changes. Give that 3-4 days of letting people play around with their new items to find things they like, bugs with animations, and problems with website. Put fixes into Step 2
Step 2: Release the the Item slot changes and the no sheath limits. DO NOT CHANGE STATS OF ITEMS YET. Let everyone learn how this works, give 5-7 days for testing of these features. Put fixes into Step 3.
Step 3:(Whine time) Release the Item nerfs, price increases, etc. With this release, the final part of the test is done. You will get the whine, the hate, and the praise (most of it, anyway) in this step.

By doing it like this, the patch is released longer, but the damage is gradually absorbed and people can see where there builds are headed over time rather than just "OMG GTX, QQ".
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Offline CaradocMor

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Re: What needs to be changed with version 0.220
« Reply #220 on: April 30, 2011, 05:04:56 pm »
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I lost my Long Espada Esclavona :( Id doesn't show it neither in the Char page

Offline Hunter_the_Honourable

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Re: What needs to be changed with version 0.220
« Reply #221 on: April 30, 2011, 05:09:49 pm »
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The Black hood make your guy bald at the back of the head
How can you trust People?
They are Humans
I never trust Humans.

Offline Fyre

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Re: What needs to be changed with version 0.220
« Reply #222 on: April 30, 2011, 06:26:37 pm »
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No more santa hats?
Sigspace to be filled later.

Offline ToxicKilla

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Re: What needs to be changed with version 0.220
« Reply #223 on: April 30, 2011, 07:17:24 pm »
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I crash nearly all the time on map change. :rolleyes: Also the new head shape sticks out some head wear.

Offline Tzar

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Re: What needs to be changed with version 0.220
« Reply #224 on: April 30, 2011, 07:35:16 pm »
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Did u nerf the great maul range ?? because u cant hit any1 unless they stand straight up in your face the hits feels like it only register the hits once the egde of the head of the maul goes trough my victim  :rolleyes:

Also why the hell dont we ever get a list of patch changes??  :D
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.