Author Topic: What needs to be changed with version 0.220  (Read 60810 times)

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Offline Mala

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Re: What needs to be changed with version 0.220
« Reply #165 on: April 29, 2011, 09:45:49 pm »
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Ladders need a higher deployment time. Now it takes ages before you use them.
Oh, and a permanent option to toggle the voices. I hate it to do this everytime i log in again.

Offline Tennenoth

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Re: What needs to be changed with version 0.220
« Reply #166 on: April 29, 2011, 09:46:55 pm »
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aye was just about to write it. use your arrows, pickup anything and drop it. take the spawned quiver insted. voilla new arrows...

also if you pick different arrows than you have in a quiver it makes you to drop the quiver you have, pretty stupid.

I don't know about the quiver thing, if I was running through a battlefield and saw a quiver with more arrows than mine, i'd pick that one up and not bother with stuffing arrows into my current quiver, not unless it magically changed the arrows. I quite like it like that to be honest because you can still pick them out of trees and walls and add them to your quiver, but something is wrong with the weapons wap glitch!
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Offline AgentQ

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Re: What needs to be changed with version 0.220
« Reply #167 on: April 29, 2011, 09:52:25 pm »
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My Polearm Cav build got nerfed so hard by this patch. what's the justifications for the follow nerfs?

1. Masterwork Heavy Lance , -11 speed, -2 dmg,  two slot, not switchable,  Price + 30%
2. Masterwork Long Hafted Blade - 2 speed, and -4 dmg, two slot, price +100%


a $9265 Long Hafted blade stats is very close to a $2000 Military Scythe.

Military Scythe
difficulty: 13
speed rating: 89
shield width: 155
thrust damage: 25 pierce
swing damage: 36 cut
weapon length: 155

Long Hafted Blade
difficulty: 15
speed rating: 92
shield width: 153
thrust damage: 19 pierce
swing damage: 37 cut
weapon length: 153
« Last Edit: April 29, 2011, 10:13:20 pm by AgentQ »

Offline The_Bloody_Nine

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Re: What needs to be changed with version 0.220
« Reply #168 on: April 29, 2011, 09:59:43 pm »
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mh, all of the items lost are back, except my tempered greatsword. are you still working on that or is it intented?

Offline Yaron

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Re: What needs to be changed with version 0.220
« Reply #169 on: April 29, 2011, 10:22:31 pm »
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In case it already has been posted: Sry

-> I would be happy about a sorted Inventory at Website (a section with all your armors, with all your melee weapons, ranged wepaons, blah ...) or maybe some functions to sort it, since some ppl (me i.e.) have a lot of items in inventory and atm its kinda confused.

Edit: It would be also uber cool to have a overview about heirloom stats of the each item :)

Edit 2: Include the new 15th century weapon pack :p

Edit 3: No more full ivnentory access ingame? :< Suxx hard... :p
« Last Edit: April 29, 2011, 10:48:13 pm by Yaron »
Quote
[21:11] <chadz>   i intend to give the 0 army guys a man for free though
[21:12] <chadz>   there will be fun "WTF? I LOST TO ONE GUY BECAUSE NO ONE OF MY TEAM SHOWED UP" threads
[21:12] <chadz>   which will result in me laughing
[21:12] <chadz>   and a happy chadz is a coding chadz

Offline cutsomecheesewithmybow

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Re: What needs to be changed with version 0.220
« Reply #170 on: April 29, 2011, 10:26:35 pm »
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Edit: It would be also uber cool to have a overview about heirloom stats of the each item :)
I am pretty sure heirloom stats are listed under the retirement tab.

Offline Beauchamp

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Re: What needs to be changed with version 0.220
« Reply #171 on: April 29, 2011, 10:29:19 pm »
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I don't know about the quiver thing, if I was running through a battlefield and saw a quiver with more arrows than mine, i'd pick that one up and not bother with stuffing arrows into my current quiver, not unless it magically changed the arrows. I quite like it like that to be honest because you can still pick them out of trees and walls and add them to your quiver, but something is wrong with the weapons wap glitch!

imo if you take another arrow than you have in a quiver the game recognizes it as a different weapon - so you drop the quiver you have in favor of the arrow you picked up. than similar bug like when you pik a melee weapon (that you drop suddenly full quiver) appears.
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Yaron

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Re: What needs to be changed with version 0.220
« Reply #172 on: April 29, 2011, 10:30:09 pm »
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I mean a overview for ALL Items, not only the ones, you currently own.
Quote
[21:11] <chadz>   i intend to give the 0 army guys a man for free though
[21:12] <chadz>   there will be fun "WTF? I LOST TO ONE GUY BECAUSE NO ONE OF MY TEAM SHOWED UP" threads
[21:12] <chadz>   which will result in me laughing
[21:12] <chadz>   and a happy chadz is a coding chadz

Offline Tennenoth

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Re: What needs to be changed with version 0.220
« Reply #173 on: April 29, 2011, 10:32:20 pm »
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imo if you take another arrow than you have in a quiver the game recognizes it as a different weapon - so you drop the quiver you have in favor of the arrow you picked up. than similar bug like when you pik a melee weapon (that you drop suddenly full quiver) appears.

So you're saying that you drop your quiver each time you take an arrow out of a tree or such like or have I misunderstood?
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Offline Beauchamp

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Re: What needs to be changed with version 0.220
« Reply #174 on: April 29, 2011, 10:33:49 pm »
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yes, if it is different arrow type than i have in a quiver
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Gurnisson

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Re: What needs to be changed with version 0.220
« Reply #175 on: April 29, 2011, 10:35:09 pm »
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Same with crossbows with one minor difference. When looting regular bolts while having a used steel bolt quiver my melee weapon drops automatically.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Tennenoth

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Re: What needs to be changed with version 0.220
« Reply #176 on: April 29, 2011, 10:35:55 pm »
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yes, if it is different arrow type than i have in a quiver

I'm going to go test this :S

Same with crossbows with one minor difference. When looting regular bolts while having a used steel bolt quiver my melee weapon drops automatically.

I would guess then it goes by the weapon slot? I have my arrows in my bow in the first slot, arrows in the second and melee in 4th.
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Offline Gurnisson

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Re: What needs to be changed with version 0.220
« Reply #177 on: April 29, 2011, 10:40:42 pm »
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I would guess then it goes by the weapon slot? I have my arrows in my bow in the first slot, arrows in the second and melee in 4th.

Crossbow, bolts, melee weapon
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Tor!

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Re: What needs to be changed with version 0.220
« Reply #178 on: April 29, 2011, 10:41:26 pm »
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Revert patch back to 0.212. Just keep the 2 slot items, drop when switched (pike), and include all the new armors, weapons and gamemodes. And for the love of god remove the pinpoint accuracy on archers.
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[00:53] <xant> then i took an arrow to the knee

Offline Miley

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Re: What needs to be changed with version 0.220
« Reply #179 on: April 29, 2011, 10:46:34 pm »
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I don't think the War Bow and Long Bow should be kept at 2 used spaces. Now even more people will use the Strong Bow, which was already better than the War Bow and Long Bow. I also think that if polearms are made to have 2 spaces, then two-handers will become more over powered :o