Author Topic: Removing blocks from kicks  (Read 6131 times)

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Offline Erzengel

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Re: Removing blocks from kicks
« Reply #15 on: January 14, 2013, 10:24:49 am »
+4
Kicks were too strong. Several people really abused them. A very good change.

Offline Legs

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Re: Removing blocks from kicks
« Reply #16 on: January 14, 2013, 11:27:15 am »
0
Maybe it's just an EU phenomenon but I've never really seen anyone abusing kicks.

If people are spamming them wouldn't it make much more sense to increase the delay between kicks instead of nerfing them into uselessness? They'd still be effective, but you'd have to be more careful with the timing.
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Offline Teeth

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Re: Removing blocks from kicks
« Reply #17 on: January 14, 2013, 11:41:42 am »
+12
Hah, kicks were disgustingly strong in the right hands, while posing very little risk to the kicker. This change was excellent.

Kicks still work, I use them all the time when I get in a 1 vs 1 with my longspear. No blocking is no problem if you kick right, and hell I am pretty bad at it.

Offline Prpavi

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Re: Removing blocks from kicks
« Reply #18 on: January 14, 2013, 11:42:34 am »
+1
Hah, kicks were disgustingly strong in the right hands, while posing very little risk to the kicker. This change was excellent.

Kicks still work, I use them all the time when I get in a 1 vs 1 with my longspear. No blocking is no problem if you kick right, and hell I am pretty bad at it.

completley agree.

kicks are really fine now
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Offline Strudog

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Re: Removing blocks from kicks
« Reply #19 on: January 14, 2013, 11:46:56 am »
0
Hah, kicks were disgustingly strong in the right hands, while posing very little risk to the kicker. This change was excellent.

Kicks still work, I use them all the time when I get in a 1 vs 1 with my longspear. No blocking is no problem if you kick right, and hell I am pretty bad at it.

Totally agree, there was no risk at all but now i have to really think about who i am kicking
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Offline Dalhi

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Re: Removing blocks from kicks
« Reply #20 on: January 14, 2013, 11:55:16 am »
0
Really nothing new to me for obvious reasons, I don't mind the change.

Offline MR_FISTA

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Re: Removing blocks from kicks
« Reply #21 on: January 14, 2013, 01:08:03 pm »
0
Another nerf to high skill players booooooooooo

Offline Grumpy_Nic

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Re: Removing blocks from kicks
« Reply #22 on: January 14, 2013, 01:10:03 pm »
0
rarely use kicks, almost never get kicked. +1 for nerf

Offline Bronto

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Re: Removing blocks from kicks
« Reply #23 on: January 14, 2013, 01:56:04 pm »
+1
Dude kicks were ridiculous, if you fight someone who knows how to use them. Example, get knocked down, as you're getting up you get kicked slashed and now you're dead. Happens on NA servers more than you think. The best thing they did was add the chamber kick knockdown. Hilarious and nonsensical...I approve...

Offline CrazyCracka420

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Re: Removing blocks from kicks
« Reply #24 on: January 14, 2013, 02:51:09 pm »
0
I think it's a great change, and a long time coming.

If you encountered a 1h who didn't have a stab on his weapon, you had literally no risk to trying to land a kick. 

I'd be okay with letting people block when they kicked if they made it so you can't block up while kicking, or just do the logical thing and let shielders push people when they have their shield up...and then you can keep your no risk kicks.
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Offline Grumbs

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Re: Removing blocks from kicks
« Reply #25 on: January 14, 2013, 02:59:49 pm »
0
I don't really mind atm about the change, but it will have knock-on effects to the way classes are balanced

With the amount of ranged on the server (and especially xbows still the worst implemented weapon in the game), its another reason to play with a shield as primary class, especially with cav changes meaning anti-cav might not be as important (although I like the cav tweak).

I don't think regular shielders should be nerfed necessarily, but the need to play with shield as primary class should be reduced. It if wasn't such a ranged fest, and xbows weren't so easy to put into a build and use effectively it wouldn't be so bad.

Kicking change is another reason not to use 2 direction poles too, but thats a side thing and can be fixed with some reduced glance rates or something
If you have ranged troubles use this:

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Re: Removing blocks from kicks
« Reply #26 on: January 14, 2013, 03:01:00 pm »
+4
Maybe it's just an EU phenomenon but I've never really seen anyone abusing kicks.

If people are spamming them wouldn't it make much more sense to increase the delay between kicks instead of nerfing them into uselessness? They'd still be effective, but you'd have to be more careful with the timing.

Legs lobbying for stronger kicks...... im not surprised!  :wink:
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Offline brockssn

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Re: Removing blocks from kicks
« Reply #27 on: January 14, 2013, 03:06:32 pm »
0
what was changed?

Offline BlueKnight

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Re: Removing blocks from kicks
« Reply #28 on: January 14, 2013, 03:42:46 pm »
-3
Hah, kicks were disgustingly strong in the right hands, while posing very little risk to the kicker. This change was excellent.
Stab was unblockable (while kicking) before patch but for some reason people decided to whine at blockable kicking instead of using stab. It is probably too much for them to think for a while and stab, instead of trying to fight with a kicker with left and right swing...
If you hated kicking so much and it was so abused why weren't you stabbing I ask you...
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Offline Pentecost

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Re: Removing blocks from kicks
« Reply #29 on: January 14, 2013, 04:02:27 pm »
+4
Stab was unblockable (while kicking) before patch

This is incorrect. Much like how you can overhead from horseback with a glaive* if you hold the overhead while mounting, you could in fact kick while blocking a stab if you downblocked before you started the kick.

Do you even kick, bro?

edit: fixed an omission
« Last Edit: January 14, 2013, 04:10:13 pm by Pentecost »