Light horses unable to knock down people - retarded
Archer's hammer (and everything else) blocking great maul overhead - retarded
Long range bow shots doing 0 damage - retarded
People complained about horse knockdown for forever, its a good change.
Crushthrough is a bs game mechanic (sorry b0nk
). You shouldn't get to remove someone's block just because you rolled a good dice and used overhead. Great maul isn't even that slow, I can use it with 1 2 hand wpf (not particularly well, but it should be slower if you want crushthrough). Try Long Maul, thats closer to how fast damage should be especially, due to its speed and length (takes ages for damage to actually start). The length of the great maul makes damage occur too fast. I could possibly support crushthrough if it was 100% guaranteed but based on more specific factors. Like enemy weapon length/weight or str of the enemy or hit from behind, and if great maul was slower. Lets not make this about being anti-ranged, because more often than not mauls aren't about killing archers.
Long range shots do 0 damage? Can't say i've had this happen to me, but if so its a good change. Far more shots should not penetrate armour and do 0 damage at any range
The latest patch to me is a good one. They still need to tone down ranged damage after their buffs to the top bows and PD. And they need to tweak xbows, either their damage or their requirements for a build.