Author Topic: So list of ninja patch changes.  (Read 8742 times)

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Offline Tzar

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So list of ninja patch changes.
« on: January 12, 2013, 08:49:23 pm »
+4
Just quote an add stuff that you find out.  :D

What i noticed so far is.

Removed jump shots noticed that from all the rage.
Crushrough no longer works without holding attacks before release.
No more blocking while kicking.
Every item equipped drops to the ground when you die.
None lethal projectiles stick in the head.
Heavy lances 1 hit couches again.
Light horses cant bump anymore lol  :?:lol:
« Last Edit: January 16, 2013, 05:01:14 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Prpavi

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Re: So list of ninja patch changes.
« Reply #1 on: January 12, 2013, 09:03:05 pm »
0
Ranged and agi build not viable again, massive butthurt!

str build QQ!

And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Lennu

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Re: So list of ninja patch changes.
« Reply #2 on: January 12, 2013, 09:08:07 pm »
+2
When you die you'll drop all your items instead of just the one you had equipped.
Not something you could qq about.

Offline TurmoilTom

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Re: So list of ninja patch changes.
« Reply #3 on: January 12, 2013, 09:10:26 pm »
+1
When you die you'll drop all your items instead of just the one you had equipped.
Not something you could qq about.

Seriously? Been a while since something worthwhile was implemented.

Offline Latvian

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Re: So list of ninja patch changes.
« Reply #4 on: January 12, 2013, 09:12:03 pm »
0
cant block during kicks
people are like potatoes, they come in different shapes and sizes and they all are beautifull
masturbating while looking in a mirror isnt wrong unless its the rear view mirror and you are driving a school buss.

it doesnt matter if you are happiest person or an unfortunate weeper, a powerfull beast or a terrifying creature. we are all equal, in the eyes of the reaper.

Offline Prpavi

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Re: So list of ninja patch changes.
« Reply #5 on: January 12, 2013, 09:12:29 pm »
0
Oh i noticed when you kick your guy doesnt autoblock anymore, i find that awesome!
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Tzar

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Re: So list of ninja patch changes.
« Reply #6 on: January 12, 2013, 09:30:18 pm »
0
Just quote my stuff an add yours as we go along :P
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Kato

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Re: So list of ninja patch changes.
« Reply #7 on: January 12, 2013, 09:39:53 pm »
+3
Oh i noticed when you kick your guy doesnt autoblock anymore, i find that awesome!

It's nice.
but...

Huge buff for 3d 1h.
Big nerf for 2d polearms in 1v1. (hope for big enough compensation in planned turning rate changes)


Offline Prpavi

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Re: So list of ninja patch changes.
« Reply #8 on: January 12, 2013, 09:39:58 pm »
0
This cool?

Just quote an add stuff that you find out.  :D

What i noticed so far is.

Removed jump shots noticed that from all the rage.
Heavy lances now 1hit again when couching people so guess its back to normal.
Added double hits.
Crushrough no longer works without holding attacks before release.
No more autoblock when kicking



And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Grumbs

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Re: So list of ninja patch changes.
« Reply #9 on: January 12, 2013, 10:31:34 pm »
0
This might be my own perception, or maybe it was always like this, but does stabbing with polearms act like they're unbalanced now? So you can't block after the first part of the animation, or you get more delay before you can block

Anyone confirm?
If you have ranged troubles use this:

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Offline MLCA

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Re: So list of ninja patch changes.
« Reply #10 on: January 12, 2013, 11:16:43 pm »
0
How come I can jump throw and never see double hits? Is the patch out for EU only?
Malaca

Offline Zlisch_The_Butcher

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Re: So list of ninja patch changes.
« Reply #11 on: January 12, 2013, 11:20:20 pm »
0
How come I can jump throw and never see double hits? Is the patch out for EU only?
Patch is EU_1 only.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Osiris

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Re: So list of ninja patch changes.
« Reply #12 on: January 13, 2013, 12:17:30 am »
+2
so kick isn't worth it anymore and 90% of chambers get blocked. how are we supposed to actually fight the best players :/
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Offline Tzar

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Re: So list of ninja patch changes.
« Reply #13 on: January 13, 2013, 12:50:05 am »
+3
so kick isn't worth it anymore

Kinngrim is having a field day  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Rumblood

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Re: So list of ninja patch changes.
« Reply #14 on: January 13, 2013, 01:00:25 am »
+1
Crushrough no longer works without holding attacks before release.
No more blocking while kicking.
Every item equipped drops to the ground when you die.

These 3 all seem like positive changes. Not as certain about blocking while kicking.
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