Author Topic: HACKED  (Read 6014 times)

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Offline Kafein

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Re: Crushtrough broken on EU1
« Reply #15 on: January 13, 2013, 10:40:27 am »
+2
I find teletubbies very disturbing

Whenever I happen to watch a teletubbies episode (watching TV at derp hours, and yes sometimes I don't switch channels when it's teletubbies), I always imagine the "plot" is a deep metaphor for a metaphysical theory. And it usually works.

Offline Tindel

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Re: Crushtrough broken on EU1
« Reply #16 on: January 13, 2013, 10:50:20 am »
-5
Crushtrough is something i have always hated, i think the game would be better without it.

Offline Kafein

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Re: Crushtrough broken on EU1
« Reply #17 on: January 13, 2013, 12:35:55 pm »
+1
EDIT:

Oh great, a guy with Scimitar just stunned my mallet

lolwut

Offline Kafein

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Re: Crushtrough broken on EU1
« Reply #18 on: January 13, 2013, 12:42:04 pm »
+3
Yep, sumrak charged overhead with +3 scimitar and my +3 mallet weighting 6.6 caldarian kg  was stunned.

Now is the time you criticize me for calling bullshit on the double hit change after 2 hours of playing.

Offline Kafein

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Re: Crushtrough broken on EU1
« Reply #19 on: January 13, 2013, 01:05:41 pm »
+1
I didn't quite understand what you mean there.

You don't sound (over the internet) overly happy about this.

Offline NuberT

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Re: Crushtrough broken on EU1
« Reply #20 on: January 13, 2013, 01:23:45 pm »
-4
omg they removed fainting for long maul.

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Offline NuberT

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Re: Crushtrough broken on EU1
« Reply #21 on: January 13, 2013, 01:41:20 pm »
0
yeah you can but it won't crushthough after faint, which makes fainting obsolete :P.

Offline ThePoopy

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Re: Crushtrough broken on EU1
« Reply #22 on: January 13, 2013, 01:52:18 pm »
+3
GOOD

Offline Torben

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Re: Crushtrough broken on EU1
« Reply #23 on: January 13, 2013, 02:06:43 pm »
+2
anyone with me on the opinion that smoothening the weaponry results in a fade gameplay with less challenges to overcome,  less play styles to meet and adding overall lameness?

please dear devs consider having deadly things in the mod,  I prefer to face a challenge that is hard to overcome and slightly op in the right hands than a vanilla pudding lemon party of a battle field encounter.
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Offline Kafein

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Re: Crushtrough broken on EU1
« Reply #24 on: January 13, 2013, 02:13:59 pm »
0
anyone with me on the opinion that smoothening the weaponry results in a fade gameplay with less challenges to overcome,  less play styles to meet and adding overall lameness?

please dear devs consider having deadly things in the mod,  I prefer to face a challenge that is hard to overcome and slightly op in the right hands than a vanilla pudding lemon party of a battle field encounter.

I don't know, CT was a little bit too easy to make good use of in siege, as long as you had patience and good blocking. Now it will be harder for maulers to fight alone, but just as easy to go on a CT rampage when you got infantry support near you (esp. long spears).

Offline no_rules_just_play

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Re: Crushtrough broken on EU1
« Reply #25 on: January 13, 2013, 02:17:33 pm »
+2
crushthrough  was too OP because you could spam it, maulers could just spam all around them untill they would hit  you. Also the turnspeed nerf didnt seem to affect them enough (imo) because i couldnt even dodge the swings while running pas them. I have 8 ath :/

Offline Sagar

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Re: Crushtrough broken on EU1
« Reply #26 on: January 13, 2013, 02:24:38 pm »
-2
What is the purpose of crushthru weapons then?
You block - then you cant hit? (only if you hold?) - for time that you hold, opponent easy kill you, especially one header - shielder, with left spam.

It is like making delay for shielder between holding a shield and making a hit - about 1 sec? CMP - make that or mauls are worthless.

Some of us spend 2 - 3 loompoints or gold for weapon that doesn't work now.

What is next? You can swing left and right only tuesday and friday?

I put my Mighty Maul on market for 3 loom points - accept it  CMP! 

Offline Mlekce

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Re: Crushtrough broken on EU1
« Reply #27 on: January 13, 2013, 02:39:50 pm »
+1
well ur guys are stupid. you should open a topic saying omg Mallet got buff,and sell it for crazy amount of cash. :D

Srsly i hate mauls. i usually don't have anything against great maul,but what piss me off i when someone can crush trough with ordinary maul. it is fast,guy with that maul have a lot of athl cuz that maul does't require much str it is very fast so you can't doge it,you can just accept ur fate and die.
I would say before this mauls were OP. Every time you get hit it is knockdown,and after knockdown imidiatly another hit come and ur dead.

Offline NuberT

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Re: Crushtrough broken on EU1
« Reply #28 on: January 13, 2013, 02:52:29 pm »
0
I hate shielders :twisted:, thats why I like to play long maul, even though shielders are way easier to kill with long war axe for example.

I don't get it people complain CT is easy-mode and then they remove one of the few things that actually require skill.. I spent the last 2 years trying to perfect my overhead faint..

Offline Zlisch_The_Butcher

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Re: Crushtrough broken on EU1
« Reply #29 on: January 13, 2013, 02:52:34 pm »
-1
What is the purpose of crushthru weapons then?
You block - then you cant hit? (only if you hold?) - for time that you hold, opponent easy kill you, especially one header - shielder, with left spam.

It is like making delay for shielder between holding a shield and making a hit - about 1 sec? CMP - make that or mauls are worthless.

Some of us spend 2 - 3 loompoints or gold for weapon that doesn't work now.

What is next? You can swing left and right only tuesday and friday?

I put my Mighty Maul on market for 3 loom points - accept it  CMP!
But Mauls are unrealistic!!! REALIZM!!!! LETS SPEL RONG IN MEDIVALTIMS PEPLE CANT SPEL!!!!
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.