Author Topic: Patch related.  (Read 2078 times)

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Offline Panos

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Patch related.
« on: January 11, 2013, 02:58:24 am »
+1
Dear devs you keep nerfing/changing classes that are ok,not perfect, but ok.

- 2H lolstab is still on.
- Pike/Lspear hug thrust is still on.
- Bump slash,bump lance thrust and bump couch is still on.

I hate ranged and with every chance I get, I enjoy trolling them when they QQ about every nerf that their class gets,but lets be honest,they got nerfed because of the 2h elitists once again,you removed jump throw for throwers,by doing that you are going to force the last pure throwers to respec into another class,probably 2h.You introduced to the mod a new hit system,when 2 players can hit each other if they swing the same time,by adding that you made Lancers unplayable aswell.


Servers are full of ranged not because it`s an easy class,but because they are tired of 2h,pike/lspear,bump slash abuzers.

Lets see the last couple nerfs.

- Increased weight to arrows/bolts bows and xbows.
- Max couched damage set to 20.
- Huge nerf to lances
- Removed jump throw for throwers


This is not a whinne thread,its more like a desperate cry to fix the real broken classes..




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Offline Panos

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Re: Patch related.
« Reply #1 on: January 11, 2013, 02:59:33 am »
+2
My only dream in this life, is to see polethrust to all GS ..
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Offline Arathian

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Re: Patch related.
« Reply #2 on: January 11, 2013, 03:02:45 am »
+1
My only dream in this life, is to see polethrust to all GS ..
I would be ok with this, provided they got to use the 2h profficiency.
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Offline Panos

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Re: Patch related.
« Reply #3 on: January 11, 2013, 03:04:30 am »
0
And to catch up with some,I made a STF 2H,easiest kills ever.
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Offline Tydeus

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Re: Patch related.
« Reply #4 on: January 11, 2013, 03:05:25 am »
+5
Good job excluding the balance changes that have affected those classes. Maybe in the future you can just say something like "There's still work to be done". The early hit activation was removed, two-handed weapon rebalance (greatswords made much less good by comparison), Polestagger removal.

In the future, I would suggest not ignoring the positive work that gets done.


Nice double post ol' chap.

chadz> i wouldnt mind seeing some penis on my character

Offline Panos

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Re: Patch related.
« Reply #5 on: January 11, 2013, 03:08:13 am »
+1
Good job excluding the balance changes that have affected those classes. Maybe in the future you can just say something like "There's still work to be done". The early hit activation was removed, two-handed weapon rebalance (greatswords made much less good by comparison), Polestagger removal.

In the future, I would suggest not ignoring the positive work that gets done.


Nice double post ol' chap.


No need to repeat myself kind sir.

http://forum.meleegaming.com/general-discussion/remove-thrust-stun-for-poles/


and a small edit : http://forum.meleegaming.com/general-discussion/were-poles-nerfed/

« Last Edit: January 11, 2013, 03:19:15 am by Panos »
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Offline Lizard_man

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Re: Patch related.
« Reply #6 on: January 11, 2013, 03:21:40 am »
+8
Something with horses just doesn't seem right either, here's a horse...

(click to show/hide)

And here's what the bump radius feels like, or is just me?

(click to show/hide)
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Offline Dooz

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Re: Patch related.
« Reply #7 on: January 11, 2013, 03:31:05 am »
+5
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Offline Panos

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Re: Patch related.
« Reply #8 on: January 11, 2013, 10:19:41 am »
+3
I want to set a couple of things straight.

I don`t want a nerf in stats neither in 2h neither in lspears/pikes.

- Just give polearm thrust to all GS,and fix the animations for other 2h swords.
and
- Remove the ability to jump when you are using pike/lspear.
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Offline Hunter_the_Honourable

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Re: Patch related.
« Reply #9 on: January 11, 2013, 10:28:09 am »
0
two-handed weapon rebalance (greatswords made much less good by comparison)

True but they then basically made the HBS and Longsword the same if not better then Greatswords once they got "balanced" sure the BHS and longsword are shorter but their equal to how the greatswords used to be if not better. Not really balancing things if you are just making one weapon that was good crap and then one similar weapon that was okish as good as the first weapon.
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Offline Gnjus

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Re: Patch related.
« Reply #10 on: January 11, 2013, 10:29:59 am »
0
So mister Honorable.....what happened with your dedicated riding, just when did you have that big change of heart and went piking ?  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Panos

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Re: Patch related.
« Reply #11 on: January 11, 2013, 10:32:54 am »
0
Sadly the game suffers from a huge favouritism to 2h swords.

In the time I play it,I`ve seen all the other classes getting nerfed to the ground and 2h class staying untouched...wanna know why??

Time to go polearm, since danish/german is useless.


^ That`s why,imagine all the qq if something happens to our precious 2h GS.



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Offline peter_afca7

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Re: Patch related.
« Reply #12 on: January 11, 2013, 10:35:39 am »
-1
- 2H lolstab is still on.

true that just make the stab slow speed instead of insta stab and the same for longspear/pike

Offline peter_afca7

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Re: Patch related.
« Reply #13 on: January 11, 2013, 10:37:52 am »
0
Sadly the game suffers from a huge favouritism to 2h swords.

In the time I play it,I`ve seen all the other classes getting nerfed to the ground and 2h class staying untouched...wanna know why??


^ That`s why,imagine all the qq if something happens to our precious 2h GS.
have to say that polearm aint really got nerf either its just it doesnt has a easystab (like 2H :D)

Offline Hunter_the_Honourable

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Re: Patch related.
« Reply #14 on: January 11, 2013, 10:41:33 am »
-2
So mister Honorable.....what happened with your dedicated riding, just when did you have that big change of heart and went piking ?  :wink:

I have alts you know!!! however I really suck at stabbing with a pike when someone is face hugging me and I really struggle to see how some people do it with real ease. Plus if I actually manage to do it I feel bad for the person I stabbed because I'm using a good 12 foot long pike and he got stabbed with it when his not even a foot away!!  :P

However when they do that the amount of damage they do is beyond ridiculous.

Although we could just settle for.... nerfing the arabian poledancing fairys, all 2hers, pikesand ranged then buffing polearms and cav. Clearly this is how to save cRPG  :twisted:

as for this

Time to go polearm, since danish/german is useless.

Funny how his still running around with a SoW (basically a great sword) so much for him playing polearmer, goes to show how unbiased he is  :lol: :lol: :lol: :lol: :lol:
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