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identify strongest attack every weapon has. Next step is take away block from that direction. Pretty simple idea. Maulers can't block overheads, pikemen and greatsword abusers can't block thrust attack, grey spamitar army can't block left swing etc.
I think I just threw up in my own mouth a little bit.
more realistic / take away block from that direction
What did it taste like?
Arys, I would tell you to upgrade your sarcasm-o-meter but I've actually seen you in game both on EU and NA servers so I won't bother...
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.
It seems devs aren't in giving mode for quite some time, I've decided to suggest some changes that take away from gameplay, making it more realistic:1) Let's start with revolutional new feature called Vulnerable strong attacks - whole idea of this change is to identify (buy a scroll or have a chat with Deckard Cain) strongest attack every weapon has. Next step is take away block from that direction. Pretty simple idea. Maulers can't block overheads, pikemen and greatsword abusers can't block thrust attack, grey spamitar army can't block left swing etc.So far for now, when I find some inspiration I'll post new ideas.
(buy a scroll or have a chat with Deckard Cain)