So you are saying that cloth guy will always lose like that? Is the melee combat really that shallow? Let's go and test it on duels. You just keep attacking when I do, and let's see who wins.
I didn't say that. I said that I doubt it will
always reward the skilled players, especially in forms of combat that is decided on small timing differences.
When you're fighting a skilled player and it's about catching him just a tiny amount of time before he hits you, so he won't just step back and block the attack. Feels bad getting hit when you actually play it right and beats him fair and square in your timing.. Fighting a great hiltslasher might also be a pain (won't say yay or nay on that one yet, since I haven't met the best ones since the patch), but considering how quick they can connect their attacks, their "spamming" might just've been a bit buffed, and I'm not sure I like that. Also, lance duels are fucked up. If you time better than your opponent and hits first but still lose because he stacked more armor than you and had more ps/loomed lance is just stupid.