Another suck-up thread. We're really having fun today. Its bizarre how the attitude changed just from hearing good news about the mod and the developers' ambitions. We didn't talk about balance, we didn't complain - most of us just had a blast playing together again. Its refreshing to see the support from the playerbase and to see familiar faces crawl out of the woodwork to see just what was up (and to soak up the 2x XP of course).
Thank you for your continued efforts. I'm very excited, and its really a rare occasion that the bar is set far beyond expectation, and we didn't even get a crpg patch today. Donating, or investing, rather, was a simple decision for all of us, and even those with little or no to spare have shown their appreciation and wish they could as well. Good luck working on the project. We've thrown a lot at you, and though we offer a lot of terribly subjective and conflicting suggestions, its good to see that this small community cares. 140 man battles with melee intensity, coupled with cav and ranged intermixed. Clans, large and small, got together again, showing impressive charges and teamplay that integrated well in public battle.
Even the people dying for some silly antics got to experience 120 people fighting in the hole in the Arena, siege towers battles, ridiculous teamwounding, and a lot of genuinely fun times. It made me say "I want to play crpg today," and will continue to. All of the excess and the apparent problems were put into better perspective as well. Looking forward to the upcoming patch, and am excited for updates on the project.
I hope somebody video taped some of the silly shit on battle tonight though. Knocking over the siege tower filled with people, the fights in the holes and what not.