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I've never played a server where people split up as much or as often as on EU1. No wonder range is having a field day.
There is even no realism in this one, you think a sword would brake in less skilled hands? Of course no.
Last Saturday, we held an inter-salle rapier vs longsword tournament, but in the run up to the actual contest, it was agreed that the rapier guys should be allowed to use parry dagger. This was for two reasons - firstly, the use of the offhand is very much an instinctive part of rapier, and unless one's hand was held behind one's back, the likelihood of injury to the offhand was seen as too high to warrant the risk of it getting caught up in the action without some kind of appropriate defence (we could have worn armoured gauntlets, but that would have been unrealistic....). Secondly, a longsword just plows it's way through rapier guards and parries, and a rapier on it's own has too little mass to make an opening against a two-handed sword, so it was felt that the parry daggers should be allowed in order to assist in deflecting cuts and making openings. A parry dagger was also seen as a typical (if not universally encountered) companion to the rapier.Feints were useful, as was avoiding contact and sniping with the point. But a steel feder is also capable of being wielded with a lot of accuracy and dexterity (indeed one longsworder started to use rapier tactics against the rapiers!) and with a lot of power and control, making things considerably trickier.In the end, the rapier guys won the contest, but those feders took a heavy toll on their equipment - one rapier blade completely cleaved in two, one parry dagger completely bent out of shape, lots of twisted and bent quillons and bent dagger blades......
I've long wanted the opposite, that WM means more for item repair rates (than it does currently); mastery of a weapon lies in proper handling of said weapon, taking care of it both in a fight and when preparing for one.
I'm talking about handling a weapon with care and knowledge, so as to not cause it harm. And also about keeping it sharp, clean, oiled, waxed, carried right or stored correctly etc. outside of combat.
It's not increased upkeep for low wpf, its decreased upkeep for high wpf.Its a buff for WM, and you turn it into another nerf.Even buffs turn into nerfs because of some wankers...
thisyou think a guy swinging his sword like a madman and making his horse do impossible shit will keep his sword and his horse in 1 piece? no the sword will break and the horse will get wouned. therefore, if he wants to repair his sword and heal his horse, he will have to pay more often money for that.