Few personal notes, after buying it on Steam Christmases sales, and clocking around 15 hours...
The Good: Animations, sounds and models are superior in comparison to Mount and Blade. And way more impressive visually, on my PC at least. Smashing enemies' head with a Great Maul, piercing them with a Throwing Spear, or chopping off few limbs and heads in one swing - it is all JOY for both eyes and ears. Combat is simple, fun and brutal! Weapon impact, weight and inertia feels great! ( M&B weapons are lifeless in comparison ) I have not encountered any game-breaking glitches or bugs, like in the majority of newly released games.
The Bad: FPS drops! Lag! I only play on 20 player servers max, and had to tweak my visual settings, in order to keep my FPS above 40 at ALL times. Forget about AWESOME 100 vs 100 cRPG battles, you will mostly play 10 vs 10. Very few weapons compared to cRPG, and no armor customization ( can unlock few helmets - that is it
). I have yet to encounter any decent player cooperation - playing on random servers, with random people, makes me honestly wonder if some of them are bots. Everyone is doing their own thing, but i guess it can be solved by having few friends and a mic, to discipline the rest of the mob on your team
No skills, no attributes, no gold, no lengthy XP grind - feels like native MP in that regard. I would never play cRPG for as long as i did, if it wasn't for the RPG part. And brace yourselves - NO HORSES!
That is a huge minus
I would love to see cRPG mechanics and scale, to be copied into Chivalry's environment and physics. That holy union, would give birth to a superior being - Chivalry RPG, as it always meant to be it seems
I bought it but seeing the melee animations is really stopping me from downloading it.
WTF? Do you honestly prefer the idiotically unrealistc animations of M&B, to Chivalry's?.. Are we even talking about the same game here?