Poll

Should you be allowed to set your spawn at the enemy forward spawn

Yes
24 (58.5%)
No
17 (41.5%)

Total Members Voted: 41

Voting closed: December 24, 2012, 11:18:47 am

Author Topic: [Rules discussion] 2.1) Spawning at enemy forward spawn  (Read 711 times)

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Offline Haboe

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[Rules discussion] 2.1) Spawning at enemy forward spawn
« on: December 20, 2012, 11:18:10 am »
-1
2.1) Spawning at enemy forward spawn

Another simple poll.

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Offline Noctivagant

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Re: [Rules discussion] 2.1) Spawning at enemy forward spawn
« Reply #1 on: December 20, 2012, 03:00:27 pm »
0
Yes! it makes sense and I think its gonna add some fun to game.

Why?

It can turn the tables around
The team who built forward spawn will have to be more careful
More dynamic battles
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Offline Jarlek

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Re: [Rules discussion] 2.1) Spawning at enemy forward spawn
« Reply #2 on: December 23, 2012, 01:06:11 am »
0
Yes.

If it becomes a problem, they could also make it so you can only spawn at a forward spawn if your team has more people set there than your enemies.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Loki

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Re: [Rules discussion] 2.1) Spawning at enemy forward spawn
« Reply #3 on: December 23, 2012, 01:56:11 am »
-3
this is idiotic, why not allow your enemy to spawn at your spawn as well?  there is no way to force someone to spawn somewhere else, until then this is just a stupid idea.
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Offline Jarlek

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Re: [Rules discussion] 2.1) Spawning at enemy forward spawn
« Reply #4 on: December 24, 2012, 01:56:54 am »
+1
this is idiotic, why not allow your enemy to spawn at your spawn as well?  there is no way to force someone to spawn somewhere else, until then this is just a stupid idea.
To make capturing spawns an option?

If someone manages to kill the people around a catapult, they can take it over. Same if they take an area with a healing tent.
If you manage to push your enemy away from a place where they have major siege equipment made, without destroying said equipment; then why should they not be rewarded with it?

With my additional idea we also make forward bases capturable. If everyone keeps spawning on the same one, there will be no possible way to capture it. Unless you managed to convince your enemy to de-select their forward base, then they will just respawn on it until it is destroyed. If you manage to push an enemy out of an area while they have a forward base, you get a free forward base.

Nobody forces you to set your spawn at a forward base. Comparing spawning at a forward base with spawning at your team spawn is silly.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Haboe

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Re: [Rules discussion] 2.1) Spawning at enemy forward spawn
« Reply #5 on: December 25, 2012, 10:57:40 pm »
+1
Yes     24 (58.5%)
No      17 (41.5%)

Yes it is, topic closed. If you really have objections vs this pm me, or post in the main rules discussion topic (  http://forum.meleegaming.com/strategus-general-discussion/(rules-discussion)-main-topic/  )
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