Author Topic: did you notice?  (Read 3621 times)

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Offline Dexxtaa

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Re: did you notice?
« Reply #30 on: December 19, 2012, 08:34:05 pm »
+2
I am all for getting rid of looms if you convert all the gens into xp.

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Offline Youhou

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Re: did you notice?
« Reply #31 on: December 19, 2012, 08:53:33 pm »
0
Doesn't matter if we have looms or not new players still die everytime experienced player faces them. Mount and Blade in general is hard for new players and cRPG is even harder so resetting looms achieves nothing.
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Offline Falka

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Re: did you notice?
« Reply #32 on: December 19, 2012, 08:55:33 pm »
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Just make loomed items worse, instead of +5 armor +3 and so on :wink: Hm, back in the days lordly armors had +7 armor, newbies should be happy that looms were nerfed already :mrgreen:
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Offline no_rules_just_play

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Re: did you notice?
« Reply #33 on: December 19, 2012, 09:07:04 pm »
0
i actually liked crpg because it was so hard, it felt like i was part of a 'elite' mod

Offline GuiKa

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Re: did you notice?
« Reply #34 on: December 19, 2012, 09:08:23 pm »
0
Remove looms, all the oldmy old friends have everything +3 anyway. The only advantage they give is towards new players who need all the help they can get.

Save the new players, remove looms!

Nerf loom don't remove them =)

Something like   +2 damage instead of +3 for weapons.

And +3 instead of +5 for armors.

I am full Rank 3 on my main and it feels completely overpowered ... feels bad for new players

Offline Teeth

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Re: did you notice?
« Reply #35 on: December 19, 2012, 09:32:55 pm »
+5
Doesn't matter if we have looms or not new players still die everytime experienced player faces them. Mount and Blade in general is hard for new players and cRPG is even harder so resetting looms achieves nothing.
So because they are already at a horrible disadvantage skill wise, reducing the disadvantage by removing the part which has nothing to do with skill is useless?

I really wouldn't want you responsible for solving climate change.

Offline CrazyCracka420

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Re: did you notice?
« Reply #36 on: December 19, 2012, 09:33:10 pm »
0
Doesn't matter if we have looms or not new players still die everytime experienced player faces them. Mount and Blade in general is hard for new players and cRPG is even harder so resetting looms achieves nothing.

Yes, that is pretty much true (even without looms most experienced players would dominate a new player).  But that's kind of the point, if we're already better than new players without looms, when we have looms, we have even more advantage (besides having 1000 more hours of playing than them).

Do we need even more advantage than playing for 1000's of hours has given us over new players?  That's why I don't like games which rewards people who play the most, with even better gear/equipment than people who don't put in as much time.  You're going to be better than the people who don't play as much just because you've played more, but now you have a gear advantage on top of that...
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Offline Abay

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Re: did you notice?
« Reply #37 on: December 19, 2012, 09:36:55 pm »
+1
If you let us call you nrjp_HRE, there will be more new glob4564  :P
[17:48] <Vovka> thx chadz
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Offline Belatu

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Re: did you notice?
« Reply #38 on: December 19, 2012, 09:58:01 pm »
-1
Graphic tunning helps I think,
we need more of this
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Offline Christo

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Re: did you notice?
« Reply #39 on: December 19, 2012, 10:34:53 pm »
0
what do you think? is the mod reviving again?

Usual increase during Christmas/end of the year.

cRPG boomed especially during 2010 at this time.
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Offline Rage_Guy

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Re: did you notice?
« Reply #40 on: December 19, 2012, 10:36:05 pm »
0
i notice new players after gear they use   its nordic style helmet  weaboo armor  shield   sword and crappy bow with arrows and ofcourse no hand armor   but yes i also notice many new players  a lot more than ussual  not even mentioning that eu 1 has about 100 players pretty often.
Y u no use commas?
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Offline Youhou

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Re: did you notice?
« Reply #41 on: December 19, 2012, 10:58:21 pm »
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So because they are already at a horrible disadvantage skill wise, reducing the disadvantage by removing the part which has nothing to do with skill is useless?

I really wouldn't want you responsible for solving climate change.

So you think it's good to make veteran players to lose all they have grinded for and make them GTX and gather few new ones which you kill all over again and make them GTX too? There is always wave of new players when Warband goes sale but only few stay because they actually like the game mechanics. I don't mind if looms are made easier to obtain.
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Offline Rumblood

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Re: did you notice?
« Reply #42 on: December 20, 2012, 12:28:13 am »
+1
Just make loomed items worse, instead of +5 armor +3 and so on :wink: Hm, back in the days lordly armors had +7 armor, newbies should be happy that looms were nerfed already :mrgreen:

New players know nothing except that they are being owned. They don't care about the history of changes, or that you had to walk 5 miles in the snow uphill both ways to get your heirlooms, even if you are now giving them free limo rides. They won't care at all. The only thing you will do is piss on the players who spent the time to get some feeling of persistence in an otherwise battle, win/lose, rinse repeat system (for those not in Strategus). That doesn't hold players attention for long at all. They like earning shiny trinkets, and even if the shiny trinkets don't mean much; if you make them mean less than they did, people get mad.

Not to mention that even at Gen 19 (25 after gens lost to long ago patch), I only have my Archer gear where I want it. Now I'm working on my 1h shielder + thrower gear. That will take me another 9 generations for the weapons + another 6-9 generations for the armor that I will eventually wear with it. New player starting today will have a fully loomed set in whatever class they choose by time I have my 2nd set of loomed gear. Then I get to start on my 2 hander/polearm + tin can gear that will take me another 15-18 generations to fully loom out. Yes, I could market place/trade my archer gear in eventually to get a different class build, but I don't want to do that. I like the shit that I earned and often I have a non-standard build and equipment in those common classes anyhow. When I retire to a different class (or respec actually in 36 generations or so and I've only got 19 gens right now), I don't want to deal with the marketplace. I want to take my gear out of the armory in 5 seconds and put it on as my latest class.

It makes me feel like there is some point at least to the playing. Am I having fun? Yes, I am. But without a carrot leading my Id along, it will definitely grow bored and find some other game that offers a modicum of persistence for that warm fuzzy "feel good" glow to make Id and Ego happy.
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline Pejlaen

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Re: did you notice?
« Reply #43 on: December 20, 2012, 12:40:58 am »
0
When I discovered Crpg, the concept of Heirloom points were one of the things I found most intriguing about it. As well as that Crpg added persistance to a really great game. Of course the game should keep evolving though.
skilled individuals, putting them together can create a very deadly and effective team.

The bow, it represents, that a skilled archer can pick a mighty man at arms off from a distance.

Offline Falka

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Re: did you notice?
« Reply #44 on: December 20, 2012, 12:56:29 am »
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They like earning shiny trinkets, and even if the shiny trinkets don't mean much; if you make them mean less than they did, people get mad.
Hm, when loomed armors got nerfed noone complained (or at least I don't remember any complains  :wink:), so I think another nerf wouldn't piss ppl so much. And I definietely want to keep all my loomed stuff, all my +3 armors and swords, but I also think that it would be good to reduce advantage which veteran players have over newbies.

Not to mention that even at Gen 19 (25 after gens lost to long ago patch), I only have my Archer gear where I want it. Now I'm working on my 1h shielder + thrower gear. That will take me another 9 generations for the weapons + another 6-9 generations for the armor that I will eventually wear with it.
Hm... Last time I retired one year and a half ago  :wink:
« Last Edit: December 20, 2012, 01:02:32 am by Falka »
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