Alright, here's a few questions for the crew, since I seem to have a dedicated audience here:
1. Can I make custom objects for these scenes, or does CRPG require I use the stuff already present in the module?
2. Any idea how to script objects to move like siege towers? I'm working on something involving two ships approaching one another, where the players can leap across the gap and have at it.
3. Finally, referencing the previous two questions, do you think a battle map revolving around steampunk flying ships would be too "rpg" for crpg? ...it's just that I've made some pretty badass flying ships out of windmills, wooden fortress and boat parts, and if I could get them to careen toward one another, I think we could all have a great time bloodying their decks.
EDIT: just saw the "no fantasy maps" rule in the sticked submissions thread. But, question 2 still stands. They'll just be non-flying ships.
EDIT: Jesus, I guess the whole ships thing would count as a "mirror" map, which is apparently also not cool. Anyway, question still stands for my own education, even if we're not allowed to have nice things.