You still fail at reading. If you can't see how the two parts you bolded did NOT conflict, then I pity you. Here's a hint. Weapon and weapon mode is not the same. The weapon does not become situational just because the secondary mode is situational.
About flamberge: I am all for making that one use polearm wpf. Problem? Besides, you bring up the only weapon which doesn't fit with what I wrote. One weapon among many does not mean that what I said was wrong, it means there are an exception to the rule. Changing animations changes wpf needed. The end. Also note the quote-by-memory in my first post about why why the devs want to keep halfswording in polearm wpf.
And you STILL don't get the primary-secondary thing? Look, this isn't about us not agreeing on what it means, this is you refusing to understand that a weapon has a main mode (2h mode for the 2h swords) and a secondary mode (halfswording for 2h swords). Main mode you for basic everyday use, and secondary mode for special circumstances. Throwing axes are meant to be thrown, but the secondary, very situational ability, is to use them in melee. 2h swords are meant to be swung in 2h mode, but the secondary, very situational ability, is to half sword them to get a good, but shorter stab and a shorter left swing to not hit objects as easily.
You did mention that your left swing glances more than your right:
I quite often bounce off mail with the left swing, sometimes with right.
Doesn't really have much to do about the discussion, I was just telling you how the polearm animations are generally worse glance-wise and that you'll have to remember that when you use the left swing. You keep mentioning how bad the damage is on the left swing when it is the same for both swings.
Now, I don't know how many times I got to say this but: Halfswording is NOT bad. Just because YOU people fail at using does not change the fact that it is a good mode if you know how you can use it. You say that the normal 2h mode is still good in close quarters, so using halfswording isn't worth it. You are correct, the 2h, even the long ones, are still very good in close quarters and still pass through a lot of solid objects, but that does NOT change the fact that you get a +7 bonus to stab damage. Yes, you need to actually be good at stabbing to use that extra damage because of the pole animation, but that does not mean it's useless. It means you got to do stuff right to pull it off.
You are correct in that halfswording is best for 2h with some pole wpf. Isn't that a good thing? Going pure 2h wpf means you are an axeman, mauler or swordswinger. Going 2h with some pole wpf means that you are a dedicated 2h swordsman. Fuck pure builds, let hybrids be the best ones to fully utilize 2h swords. You got a problem with that?
For the record, I am currently a 1h/archer.
Sorry if I seem insulting, but I am just tired of people whining about halfswording being useless. It really isn't. Halfswording is a great tool, you just have to know how to use it. Sadly, man people don't want to or don't manage to use it to it's full potential. It's similar to how kicks where looked at 1 or 2 years ago. Nobody used kicks and thought it was a way too situational and underpowered move. That wasn't because kick was underpowered, they were even more powerful then than they are now, but people just didn't use them. That's how halfswording is now. It's not halfswording that is weak, it is people just not using them.