Author Topic: Next update, december 2012  (Read 1484 times)

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Offline Haboe

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Next update, december 2012
« on: December 06, 2012, 01:08:25 pm »
+2
Could it really be? December 2012 becoming the new december 2010?

In general I want to say that we are working very, very hard on some very cool stuff for all of you. I can absolute assure you that you will appreciate the work, and this will increase player numbers again, but we need a bit more time. Also, the stuff we are working on can't be released half-finished, which is the reason why there weren't many updates lately. So please bear with us, we're doing our best, but our working time is limited, we're all working as fast and hard as possible.

Ofc we are all curious on what the new updates are gonna be, so i thought lets start a topic on what you think will be released  :mrgreen:

I see: "the stuff we are working on can't be released half-finished"
The first 2 things that come to my mind after this are:

1) New reward system, xp/ gold.
2) Stronghold game mode.
Neither can be released half-finished, so they are possible.

What do you think will be released?
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Offline kinngrimm

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Re: Next update, december 2012
« Reply #1 on: December 06, 2012, 01:12:09 pm »
+1
Hopefully soon, that you can't block after kicking!
learn from the past, live the moment, dream of the future

Offline Haboe

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Re: Next update, december 2012
« Reply #2 on: December 06, 2012, 01:13:21 pm »
+1
I see a disturbing but good update coming as well this december, its called panos  :mrgreen:
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Offline [ptx]

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Re: Next update, december 2012
« Reply #3 on: December 06, 2012, 01:14:25 pm »
+1
Mod will be dead.

Offline Teeth

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Re: Next update, december 2012
« Reply #4 on: December 06, 2012, 01:17:55 pm »
+3
Hopefully soon, that you can't block after kicking!
I get why you'd love that.

Definitely not Stronghold, judging from the latest chadz response in the Stronghold thread. Besides, I have my doubts if it would ever be able to become a full fletched balanced game mode instead of some cool gimmick, especially with lower player numbers.

I am really hoping that they will boot the multiplier soon and work up a new reward system. Mostly though, and I'm quite convinced that it could be one of the changes, the announced wpf rework that is supposed to speed up the game.

Offline Uhtred_III_of_Bebbanburg

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Re: Next update, december 2012
« Reply #5 on: December 06, 2012, 01:25:38 pm »
+1
...and of course Uhtred for President!
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Offline Vibe

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Re: Next update, december 2012
« Reply #6 on: December 06, 2012, 01:32:57 pm »
+3
I get why you'd love that.

please remove rock

~ scissors

Offline Molly

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Re: Next update, december 2012
« Reply #7 on: December 06, 2012, 01:56:28 pm »
+3
Maybe that "bump with the hilt, slash with the blade"-thing cmp showed off a while ago?
When west germany annexed east germany, nobody moved a finger too.

Offline Conquisitore

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Re: Next update, december 2012
« Reply #8 on: December 06, 2012, 01:59:57 pm »
+1
Maybe a ingame shop or a new layout or a new fighting system, or ...
Can be soo much
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Offline Zlisch_The_Butcher

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Re: Next update, december 2012
« Reply #9 on: December 06, 2012, 05:50:57 pm »
+1
Hopefully soon, that you can't block after kicking!
Hate the idea of that, it's easy to get a hit on a guy who is kicking, either stab or circle him, you got 800+ ath so you should be more than capable of just dodging the kick and hitting him if you payed attention... should learn proper footwork or how to jump kicks instead of just making them 20 times as hard to use.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Tore

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Re: Next update, december 2012
« Reply #10 on: December 06, 2012, 06:45:02 pm »
+1
FREE PANOS

Offline Elindor

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Re: Next update, december 2012
« Reply #11 on: December 06, 2012, 07:28:29 pm »
+1
Possibly the new multiplier system and the rework of the WPF curve chadz mentioned a couple months back.
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Offline Dexxtaa

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Re: Next update, december 2012
« Reply #12 on: December 06, 2012, 07:41:14 pm »
+1
You can't "half remove" heirlooms.
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Offline Mlekce

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Re: Next update, december 2012
« Reply #13 on: December 06, 2012, 08:11:26 pm »
+1
Add new armors,i don't care about the rest.

Offline Hygat

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Re: Next update, december 2012
« Reply #14 on: December 06, 2012, 10:01:44 pm »
+5
what the upcoming patch actually is actually
(click to show/hide)