Author Topic: Please add slings to crpg.. slings are cool..  (Read 2573 times)

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Offline Ninja_Khorin

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Re: Please add slings to crpg.. slings are cool..
« Reply #15 on: December 06, 2012, 01:24:09 am »
+2
A sling can be done with a crude animation. Flails not so much.

Offline Teeth

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Re: Please add slings to crpg.. slings are cool..
« Reply #16 on: December 06, 2012, 01:26:59 am »
0
Do you know what a flail is? It is a weapon you can whirl around. Do you know the engine doesn't support it? (according to the DEV's)
Do you know what a sling is? It is a weapon you can whirl around. Hence....

Get fucked nerd! (Thanks to Shik for teaching me proper responses!)
Your problem solving abilities are lacking.

On the topic: No, they have no business in this mod historically nor do they have a their own niche to fill. Although I agree on the slings are cool part.

Offline Inglorious

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Re: Please add slings to crpg.. slings are cool..
« Reply #17 on: December 06, 2012, 01:27:06 am »
0
Buff throwing stones! haha noo... But cool idea

Can you imagine how annoying a professional peasant rock thrower would be, if you were a knight with a tin can for a head IRL? We already know what frug can do with them in game :mad:

Offline Rumblood

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Re: Please add slings to crpg.. slings are cool..
« Reply #18 on: December 06, 2012, 02:29:58 am »
-4
Your problem solving abilities are lacking.

On the topic: No, they have no business in this mod historically nor do they have a their own niche to fill. Although I agree on the slings are cool part.

Uhh no, I'm not a Dev and not the one who said that the engine does not support whirling weapons.

Did laying on the floor and kicking your feet while crying help as a child when told you couldn't have something? Someone lacked parenting abilities.
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Offline Snoozer

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Re: Please add slings to crpg.. slings are cool..
« Reply #19 on: December 06, 2012, 05:58:59 am »
0
Buff throwing stones! haha noo... But cool idea

Can you imagine how annoying a professional peasant rock thrower would be, if you were a knight with a tin can for a head IRL? We already know what frug can do with them in game :mad:
dear god i cant imagine how painful a rock would be to a full plate helmet *shudders* it would be like a giant bell surrounding your head the sound would be terrible and if it dents the helm into your skull your dead X_X
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Offline Callan

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Re: Please add slings to crpg.. slings are cool..
« Reply #20 on: December 06, 2012, 08:49:40 am »
0
Slings do look awesome, maybe make them more accurate than bows but make them do less damage (blunt) if they can be implemented properly.
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Offline Torost

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Re: Please add slings to crpg.. slings are cool..
« Reply #21 on: December 06, 2012, 04:07:52 pm »
0
On the topic: No, they have no business in this mod historically nor do they have a their own niche to fill. Although I agree on the slings are cool part.

Partially true, if the aim is medieval Europe only. But we all know that the limits are a bit stretched already. Slings were popular among infantry in spain and portugal at this time vs AGI-Moors.

http://en.wikipedia.org/wiki/Sling_(weapon)#The_sling_in_medieval_period

And if you read further down, there are other types of slings aswell.
Staff slings/stave slings and a cool type made from leather used to sling darts
http://en.wikipedia.org/wiki/Kestros but they were popular much earlier than the medieval period.

Offline LordRichrich

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Re: Please add slings to crpg.. slings are cool..
« Reply #22 on: December 06, 2012, 09:10:21 pm »
+2
Do you know what a flail is? It is a weapon you can whirl around. Do you know the engine doesn't support it? (according to the DEV's)
Do you know what a sling is? It is a weapon you can whirl around. Hence....

Get fucked nerd! (Thanks to Shik for teaching me proper responses!)

... or you just have a rigid piece of cloth that rotates in the hand without flail physics.

Get fucked nerd!

Offline CrazyCracka420

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Re: Please add slings to crpg.. slings are cool..
« Reply #23 on: December 06, 2012, 09:33:13 pm »
0
dear god i cant imagine how painful a rock would be to a full plate helmet *shudders* it would be like a giant bell surrounding your head the sound would be terrible and if it dents the helm into your skull your dead X_X

I imagine me (as someone who hasn't played baseball in 10 years) could still do some blunt damage to your head in a full plate helmet with just throwing it (depending on the size and weight of the rock and how close I was).  This is obviously true if you think of a few hundred pound stone being "thrown" (dropped) on someone's head.  It's just a matter of at what point is the weight of the rock and velocity of the rock going to be too light/slow to cause damage.

If I had a sling I could pretty much guarantee it would do some damage to your head protected by full plate.
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Offline Snoozer

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Re: Please add slings to crpg.. slings are cool..
« Reply #24 on: December 06, 2012, 09:45:59 pm »
0
I imagine me (as someone who hasn't played baseball in 10 years) could still do some blunt damage to your head in a full plate helmet with just throwing it (depending on the size and weight of the rock and how close I was).  This is obviously true if you think of a few hundred pound stone being "thrown" (dropped) on someone's head.  It's just a matter of at what point is the weight of the rock and velocity of the rock going to be too light/slow to cause damage.

If I had a sling I could pretty much guarantee it would do some damage to your head protected by full plate.
yep yep thats why i never understood why rocks didnt do more damage to plate.
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Offline Strider

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Re: Please add slings to crpg.. slings are cool..
« Reply #25 on: December 07, 2012, 12:24:05 am »
0
If this was added I'd change my build to sling shooter rigt away!  :D

Offline Rumblood

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Re: Please add slings to crpg.. slings are cool..
« Reply #26 on: December 07, 2012, 03:53:18 am »
0
... or you just have a rigid piece of cloth that rotates in the hand without flail physics.

Get fucked nerd!

That's called leather glove with throwing stone  :lol:

Hey whatya know? It's already IN GAME!
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Offline Teeth

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Re: Please add slings to crpg.. slings are cool..
« Reply #27 on: December 07, 2012, 11:48:27 am »
0
Uhh no, I'm not a Dev and not the one who said that the engine does not support whirling weapons.

Did laying on the floor and kicking your feet while crying help as a child when told you couldn't have something? Someone lacked parenting abilities.
I'm glad you are not a dev. I am going to slowly explain it to you even though it has already been mentioned twice in this thread.

The entire slinging part can be recreated with a animation, you do not need a proper physics system for a sling. A simple animation with an arm spinning a sling would work perfectly fine. Much like drawing a bow, clicking would start the animation and when you release the button the finishing part of the animation will be played which consists of throwing a round shaped projectile. That is all you need, an animation, a sling model and a round projectile model. It is all perfectly possible within the Warband engine. I am pretty sure I have played a mod for Warband which already had slings, Brytenwalda probably.

Offline Rumblood

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Re: Please add slings to crpg.. slings are cool..
« Reply #28 on: December 07, 2012, 11:32:49 pm »
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I'm glad you are not a dev. I am going to slowly explain it to you even though it has already been mentioned twice in this thread.

The entire slinging part can be recreated with a animation, you do not need a proper physics system for a sling. A simple animation with an arm spinning a sling would work perfectly fine. Much like drawing a bow, clicking would start the animation and when you release the button the finishing part of the animation will be played which consists of throwing a round shaped projectile. That is all you need, an animation, a sling model and a round projectile model. It is all perfectly possible within the Warband engine. I am pretty sure I have played a mod for Warband which already had slings, Brytenwalda probably.

Yeah, because having the Dev's code in a new animation where the arm rotates like a spinning prop so that it can still just throw a rock is exactly how they should spend their time. And it still wouldn't look like a sling.
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Offline WITCHCRAFT

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Re: Please add slings to crpg.. slings are cool..
« Reply #29 on: December 08, 2012, 12:01:00 am »
0
Can we have spear throwers too? I've always wanted those to be in the game...
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