Author Topic: New Idea for Battle/siege teams  (Read 636 times)

0 Members and 2 Guests are viewing this topic.

Offline Akhooey

  • Noble
  • **
  • Renown: 17
  • Infamy: 12
  • cRPG Player
    • View Profile
  • IRC nick: Akhooey
New Idea for Battle/siege teams
« on: December 03, 2012, 12:42:41 am »
+3
          I think that instead of banner balance that all of the teams are connected to factions/strat relations. For example, lets say Hero Party and Occitan  are at war. If they join a game (battle or siege) they would be on different teams and for their allies have them be on the same teams. Now, I know that you are going to say well, what if a faction is allied or against on both sides? Well, then have the players in the faction in question be randomized on different teams. But have the people on the same factions on the same team. In order for this to take effect, have place on the website/forums to click on the faction and if both parties click a box for War and Peace then Allied, and than for neutral. To become neutral both parties DO NOT have to click it, only one of them. Also, a box to click that says at peace and neutral with all to save hours of clicking each box.

P.S add Final bosses heirloom pack and heraldic horses and lances!
« Last Edit: December 03, 2012, 11:20:42 pm by Akhooey »

Offline no_rules_just_play

  • King
  • **********
  • Renown: 1401
  • Infamy: 384
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
  • Faction: HRE; Peasants United; Burg Krems
  • Game nicks: CapraAegagrusHircus_HRE; no_rules_just_play_HRE
  • IRC nick: norulesjustplay
Re: New Idea for Battle/siege teams
« Reply #1 on: December 03, 2012, 04:17:38 am »
+2
i like the idea :D
hre yellow submarine squad + fallen seal archers + gk cav air support = profit  :mrgreen:

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: New Idea for Battle/siege teams
« Reply #2 on: December 03, 2012, 12:23:58 pm »
+1
How do you say, who is allied and who is not? What about clans not active in Strat. What about smaller clans or clans that do neither have allies nor enemies?

The only thing I currently see is, that it would be a good addition for HRE and Fallen as they're allied and active. Especially on siege.

Nono, banner balance is better in that case.
Miwiw_HRE - Two Handed
Trade with me

Offline Akhooey

  • Noble
  • **
  • Renown: 17
  • Infamy: 12
  • cRPG Player
    • View Profile
  • IRC nick: Akhooey
Re: New Idea for Battle/siege teams
« Reply #3 on: December 03, 2012, 11:18:06 pm »
0
How do you say, who is allied and who is not? What about clans not active in Strat. What about smaller clans or clans that do neither have allies nor enemies?

The only thing I currently see is, that it would be a good addition for HRE and Fallen as they're allied and active. Especially on siege.

Nono, banner balance is better in that case.
Did you read the whole thing? If so, both of those questions are answered.

Offline Haboe

  • King
  • **********
  • Renown: 1090
  • Infamy: 331
  • cRPG Player A Gentleman and a Scholar
  • Born with a shield on my back. Difficult birth.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Haboe
Re: New Idea for Battle/siege teams
« Reply #4 on: December 03, 2012, 11:19:04 pm »
+1
How do you say, who is allied and who is not? What about clans not active in Strat. What about smaller clans or clans that do neither have allies nor enemies?

The only thing I currently see is, that it would be a good addition for HRE and Fallen as they're allied and active. Especially on siege.

Nono, banner balance is better in that case.
visitors can't see pics , please register or login

Offline Belatu

  • Count
  • *****
  • Renown: 242
  • Infamy: 111
  • cRPG Player A Gentleman and a Scholar
  • what
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Belatucadros
Re: New Idea for Battle/siege teams
« Reply #5 on: December 03, 2012, 11:20:47 pm »
+1
yeah cool

let strat factions affect in crpg teamwork

everybody wins

My fridge is my shield

Offline Lannistark

  • Duke
  • *******
  • Renown: 586
  • Infamy: 118
  • cRPG Player
    • View Profile
  • Faction: Deserters
  • Game nicks: Duke
Re: New Idea for Battle/siege teams
« Reply #6 on: December 03, 2012, 11:25:58 pm »
+1
The point of current balance is to ensure everyone can have a multi and isn't constantly loosing. How are you planing on sorting this out then?
visitors can't see pics , please register or login

Offline Spa_geh_tea

  • Baron
  • ****
  • Renown: 130
  • Infamy: 114
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Bearded Vagrant
Re: New Idea for Battle/siege teams
« Reply #7 on: December 04, 2012, 06:27:59 pm »
+1
The point of current balance is to ensure everyone can have a multi and isn't constantly loosing. How are you planing on sorting this out then?

Well, if that's the purpose it is definitetly not working.