This map causes a major drop in server population at least half the time it comes up. It boils down to the attackers having to run upward for over a minute and thirty seconds to even get to the flag just to arrive at the choice of getting choked with a chance of falling to your death, or getting choked. The only real way that attackers ever win is if the defenders either get lost trying to find the flag, or get impatient waiting for the attackers to get to the flag and running out and dying needlessly somewhere else.
I'll use Zino's image of this map because I was too lazy to grab my own
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