Author Topic: Crosshair on request  (Read 3783 times)

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Offline CrazyCracka420

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Re: Crosshair on request
« Reply #15 on: November 21, 2012, 09:07:37 pm »
+1
Hey guys, there's also a way to make all the brushes and shrubs (and "farm crops") appear flat on the ground.

So you can see right through them like they are flat on the ground, while people with their default (read noob) settings have to worry about seeing around these obstacles.

I bet you could also make character models have massive spikes coming out of them and have it indicate which way they are facing, this will allow you to sneak up on people easier.

Would it be cool to make my walls semi-transparent?  I mean not fully transparent, that would be totally cheating.

I shouldn't have to do this, but I'm sure some people's detectors are broken:  /sarcasm
« Last Edit: November 21, 2012, 09:16:02 pm by CrazyCracka420 »
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Offline IR_Kuoin

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Re: Crosshair on request
« Reply #16 on: November 21, 2012, 09:56:18 pm »
+1
I remember when I was in the Ninja clan, one of the members (don't remember who) had this glitch where the walls / buildings of the map just went completely invisible, so he was able to see what was on the other side of the wall, but he didn't know it was there either :P
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Offline Tzar

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Re: Crosshair on request
« Reply #17 on: November 21, 2012, 10:14:20 pm »
+2
I have been using this crosshair about half an year now. It has this color scale which indicates how far target is. It is awesome because it can help u to revise distance from u to a target pretty well. I have find this helpfull  especially against distant targets like cavalery.
(click to show/hide)
Here is download link and instructions how to install http://www.youtube.com/watch?v=ZZ5LpwO-An4&feature=fvwrel

That sheeet is just .....  a bit too cheating??

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Offline CrazyCracka420

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Re: Crosshair on request
« Reply #18 on: November 21, 2012, 10:28:22 pm »
+7
That sheeet is just .....  a bit too cheating??

(click to show/hide)

In reality it's not THAT bad, but where do you draw the line?  Neon colored arrows?  Neon colored weapons?  Flattening bushes into the ground?  Having a spikey arrow show the direction a player is facing (that pokes through walls), making the wall files transparent?

I prefer to leave most of my games graphics/UI default, except for what you can customize in game.  I realize this is going to put me at a disadvantage when I'm running through a field of corn, but I'm okay with that.
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Offline Jarlek

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Re: Crosshair on request
« Reply #19 on: November 22, 2012, 01:05:18 am »
+1
In reality it's not THAT bad, but where do you draw the line?  Neon colored arrows?  Neon colored weapons?  Flattening bushes into the ground?  Having a spikey arrow show the direction a player is facing (that pokes through walls), making the wall files transparent?

I prefer to leave most of my games graphics/UI default, except for what you can customize in game.  I realize this is going to put me at a disadvantage when I'm running through a field of corn, but I'm okay with that.
I just pretend that the enemies who "mysteriously see me in the middle of the corn field" have some superhuman sense of smell or something. Makes it more fun when you kill them too! :D
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Offline v/onMega

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Re: Crosshair on request
« Reply #20 on: November 22, 2012, 08:01:10 pm »
+1
 :shock: :shock: :shock:


Offline Cyclopsided

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Re: Crosshair on request
« Reply #21 on: November 23, 2012, 10:29:39 am »
+7
I just want a tiny dot in the middle where the IDEAL arrow would go with no drop. That's it. I can mentally account for drop over distance, and I know how to count so I'll know when my accuracy has gone bad since I've held it for too long.
I just want a dot. Just a tiny dot. Doesn't have to grow and shrink, nothing. I've never been able to find anything like that, but I haven't looked very hard. I don't need the game holding my hand, it only messes up my aim.

Does anybody know of such? Link me, seriously. it'd make my life when I am archer much easier than these dumb crosshairs. Minimalist tiny dot or x in the middle.
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Offline Arrowblood

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Re: Crosshair on request
« Reply #22 on: November 23, 2012, 01:26:31 pm »
0
12345 test test. 11232342
« Last Edit: November 23, 2012, 01:47:32 pm by Deutschritter »

Offline POOPHAMMER

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Re: Crosshair on request
« Reply #23 on: November 23, 2012, 01:40:27 pm »
0
Nope, had it since 2010 and I found it on http://www.mbrepository.com/file.php?id=1546

i used this one before, its good
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Re: Crosshair on request
« Reply #24 on: November 23, 2012, 01:44:12 pm »
0
I just want a tiny dot in the middle where the IDEAL arrow would go with no drop. That's it. I can mentally account for drop over distance, and I know how to count so I'll know when my accuracy has gone bad since I've held it for too long.
I just want a dot. Just a tiny dot. Doesn't have to grow and shrink, nothing. I've never been able to find anything like that, but I haven't looked very hard. I don't need the game holding my hand, it only messes up my aim.

Does anybody know of such? Link me, seriously. it'd make my life when I am archer much easier than these dumb crosshairs. Minimalist tiny dot or x in the middle.

That's why I never changed mine since I edited with mad pro Paint skills. The bigger it gets, the more distracted you'll be.


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Offline Tot.

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Re: Crosshair on request
« Reply #25 on: November 23, 2012, 03:33:54 pm »
0
I just want a tiny dot in the middle where the IDEAL arrow would go with no drop. That's it. I can mentally account for drop over distance, and I know how to count so I'll know when my accuracy has gone bad since I've held it for too long.
I just want a dot. Just a tiny dot. Doesn't have to grow and shrink, nothing. I've never been able to find anything like that, but I haven't looked very hard. I don't need the game holding my hand, it only messes up my aim.

Does anybody know of such? Link me, seriously. it'd make my life when I am archer much easier than these dumb crosshairs. Minimalist tiny dot or x in the middle.

I don't think that's possible. Unless you're using fpp mode the arrow release point is way lower than your eyes level, meaning even if we made make a crosshair that matches arrow's position at some point, it would be only at that certain point, after that the arrow would go above it. In other words, you'd need to "calibrate" that crosshair on particular distance and for particular bow. But obviously arrows don't go in straight line, so what could be done is to use the crosshair to mark flying arrow's highest point before the drop and don't ever touch your +/- buttons on tpp camera control. Still though you'd need to aim above to hit targets that are closer than this ideal range (and it all stops working when you're shooting above or below too).

Or you could just paint a dot on your screen like everyone else.  :wink:



« Last Edit: November 23, 2012, 03:40:44 pm by Tot. »
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Juhanius

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Re: Crosshair on request
« Reply #26 on: November 23, 2012, 09:48:20 pm »
0
I downloaded Meows crosshair but it feels kind a different "weird" like it some how calculates altitude somehow differently. Meow is there something more about this crosshair than it looks?

Offline Meow

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Re: Crosshair on request
« Reply #27 on: November 23, 2012, 10:27:36 pm »
0
Kinda possible it's Y axis placement is different because when I still played I adjusted it for 3rd person view at mid range with a tatar bow but I thought I readjusted it to native settings.
Best way to find out is to take a screen with the default and mine then check those.

Offline Cyclopsided

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Re: Crosshair on request
« Reply #28 on: November 24, 2012, 07:57:32 am »
0
That's why I never changed mine since I edited with mad pro Paint skills. The bigger it gets, the more distracted you'll be.


(click to show/hide)

(click to show/hide)
Something like that looks almost perfect, even if it isn't my ideal case.
I want something small like that, maybe even smaller.

you should upload that/tell me how you did it

I don't think that's possible. Unless you're using fpp mode the arrow release point is way lower than your eyes level, meaning even if we made make a crosshair that matches arrow's position at some point, it would be only at that certain point, after that the arrow would go above it. In other words, you'd need to "calibrate" that crosshair on particular distance and for particular bow. But obviously arrows don't go in straight line, so what could be done is to use the crosshair to mark flying arrow's highest point before the drop and don't ever touch your +/- buttons on tpp camera control. Still though you'd need to aim above to hit targets that are closer than this ideal range (and it all stops working when you're shooting above or below too).

Or you could just paint a dot on your screen like everyone else.  :wink:
that's fine. have it adjusted for 5 meters distance from first person, 100% accurate. make that a tiny .  like this period.
« Last Edit: November 24, 2012, 08:33:46 am by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Arrowblood

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Re: Crosshair on request
« Reply #29 on: November 24, 2012, 10:16:44 am »
0
I noticed that i dont have to aim so much over at long ranges.