Author Topic: Life is Feudal (now on Steam Greenlight!)  (Read 57052 times)

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Offline Joseph Porta

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Re: Life is Feudal
« Reply #30 on: October 28, 2013, 06:41:53 pm »
+1
you can count me in as well
(replace M&B with cRPG though)

Does that mean that super secret will be created with that in mind? Would it be the ideal game?
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Offline Banok

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Re: Life is Feudal
« Reply #31 on: October 29, 2013, 10:06:31 pm »
+2
bunch of screenshots now on thier info pages http://lifeisfeudal.com/mmorpgsandLiF/

We should totally make a greek RP clan and make uber phalanx's

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Offline Butan

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Re: Life is Feudal
« Reply #32 on: October 29, 2013, 11:39:47 pm »
0
Not convinced much about AoE formations, we had a taste of it with Archers damage multiplier in strategus and it wasnt great.

Offline Banok

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Re: Life is Feudal
« Reply #33 on: November 01, 2013, 07:18:52 am »
+2
all those new screenshots easier viewed here

https://www.facebook.com/media/set/?set=oa.628389307213743&type=1

Offline CrazyCracka420

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Re: Life is Feudal
« Reply #34 on: November 01, 2013, 02:39:42 pm »
+1
Damn I want to play this game so much...have such high hopes for it  :mrgreen:

I also would love to see a mix of planetside (MMO) type game mechanics, and Warband style game play.  1000s of people fighting in medieval warfare trying to take over territory or defend territory. 
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Offline Bjord

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Re: Life is Feudal
« Reply #35 on: November 01, 2013, 02:41:04 pm »
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Damn I want to play this game so much...have such high hopes for it  :mrgreen:

I also would love to see a mix of planetside (MMO) type game mechanics, and Warband style game play.  1000s of people fighting in medieval warfare trying to take over territory or defend territory.

Sounds awesome. Planet Side 2 in a medieval setting, wouldn't play that at all!!!!
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Offline CrazyCracka420

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Re: Life is Feudal
« Reply #36 on: November 01, 2013, 02:43:34 pm »
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Sounds awesome. Planet Side 2 in a medieval setting, wouldn't play that at all!!!!

Lol....umm that's not what I said.  I said a medieval type of game (Warband game play) using the planetside mechanics (large world with 1000s of people fighting over territory).   Hell I'd be happy for a Total War type of game that you commanded and lead the battle as an actual fighter (like Warband). 
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Offline Bjord

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Re: Life is Feudal
« Reply #37 on: November 01, 2013, 02:47:23 pm »
+1
Uh, I agreed with you? Also, what is Planetside 2 in a medieval setting if not territory capture/defense? The MMORPG part also sounds promising.

I tried to add extra exclamation marks for added sarcasm.
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Offline Tibe

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Re: Life is Feudal
« Reply #38 on: November 01, 2013, 02:59:38 pm »
+1

Mainly a vid about mining or something. Kinda raised a question that how does one stop me from lets say just tunneling and entire army inside an enemies castle, instead of doing the tiresome task of sieging it?

Offline CrazyCracka420

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Re: Life is Feudal
« Reply #39 on: November 01, 2013, 03:20:18 pm »
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Sorry Bjord, didn't think Euro's knew about sarcasm. 

Also Tiberius, I don't think there'd be anything to stop you from doing so.  The problem is, I don't think you can mine "up"
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Offline AntiBlitz

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Re: Life is Feudal
« Reply #40 on: November 01, 2013, 03:50:08 pm »
+2
Mainly a vid about mining or something. Kinda raised a question that how does one stop me from lets say just tunneling and entire army inside an enemies castle, instead of doing the tiresome task of sieging it?

go read the FAQ's, they answer this question, you can mine into enemy bases, they said its a valid tactic, but u can dig moats and such as well, and build counter mines or something like that, meant to be just big holes for them to fall in.

http://lifeisfeudal.com/forum/organized-faq-archive-t314/

Offline CrazyCracka420

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Re: Life is Feudal
« Reply #41 on: November 01, 2013, 03:56:23 pm »
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Nice link anal.

Also I was thinking in Wurm online you couldn't mine up, but you can.

So yeah it seems like it would be a valid tactic.  Also your moat would have to be very deep to be effective I would think.  Man this game has so much fucking potential :)
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Offline AntiBlitz

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Re: Life is Feudal
« Reply #42 on: November 01, 2013, 04:03:03 pm »
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Nice link anal.

idk if u knew this, but Jizzlord AnalBlitz and i are two different people, idk i guess everyone at one point thought he was me.

 Unless you were just making a spoof of my name.

Offline CrazyCracka420

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Re: Life is Feudal
« Reply #43 on: November 01, 2013, 04:04:20 pm »
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I assumed that player was not you :P
Quote
Question: In previous FAQ topic you said that water will be Wurm-like 1-level everywhere. My question is: will there be possible way to build castle on high-ground, dig moat around AND actually fill the moat with water? Or is it going to be just moat-like hole around castle?

Answer: Second option - if you want to have a moat filled with water - you'll need to dig it at the sea level.

So it looks like to build a moat, you have to dig down to sea level.  So apparently there must be water under all the land mass if you go down to sea level?
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Offline Tibe

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Re: Life is Feudal
« Reply #44 on: November 01, 2013, 04:15:58 pm »
+1
Wow, this FAQ is informative. Didnt expect this really. Usually FAQ-s are lame A4 sized, where there are awnsers only to the few most basic questions.

You can dig horizontaly and some tunnel decay system or smthing is planned aswell.