Author Topic: Operation: Durquba Freedom  (Read 12211 times)

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Offline Malaclypse

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Re: Operation: Durquba Freedom
« Reply #120 on: November 18, 2012, 11:45:53 am »
0
Are you sure? Site statistics says that attackers got only 450k  :?

For me it says 480k exp for today, but I think maybe some of the exp from the battle is from yesterdays statistics, because I definitely did not grind out 1.1 million playing regular modes yesterday.

Nevermind, 480k seems about right. Not sure how often strat ticks take place, but 20k exp ticks every five minutes over the course of two hours is like 480k on the nose.
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Offline BADPLAYER_old2

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Re: Operation: Durquba Freedom
« Reply #121 on: November 18, 2012, 11:49:52 am »
-1
Nevermind, 480k seems about right. Not sure how often strat ticks take place, but 20k exp ticks every five minutes over the course of two hours is like 480k on the nose.

I retired during the battle and got to level 20 by the end of it with 700k exp almost (on defenders). I picked a good time to hit 31.
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Offline a_bear_irl

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Re: Operation: Durquba Freedom
« Reply #122 on: November 18, 2012, 11:51:28 am »
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badplayer is tryign to sully my good name, peep the kd bros

that screenshot is just a weird bug where on disconnect you lose your kills but not deaths

why did i disconnect? because badplayer, enraged at his own shameful performance (see screenshot) M'd me 5 times
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Offline Lt_Anders

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Re: Operation: Durquba Freedom
« Reply #123 on: November 18, 2012, 03:44:21 pm »
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Are you sure? Site statistics says that attackers got only 450k  :?

actually now that i'm awake, it was only 700k. I went from 3 mil to retire to 2.3. I blame the early morning.
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Offline Taser

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Re: Operation: Durquba Freedom
« Reply #124 on: November 18, 2012, 06:20:05 pm »
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Signed up for this fight but I was too tired by the time it rolled around. I retracted and went to sleep. VE had a full roster anyway so I figured they'd be fine.

Seems like I missed out on a good fight though.
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Offline MURDERTRON

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Re: Operation: Durquba Freedom
« Reply #125 on: November 18, 2012, 06:40:00 pm »
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Bear IRL was the MVP. Just don't let him drive your ATV.
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Offline Dach

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Re: Operation: Durquba Freedom
« Reply #126 on: November 18, 2012, 09:56:50 pm »
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Signed up for this fight but I was too tired by the time it rolled around. I retracted and went to sleep. VE had a full roster anyway so I figured they'd be fine.

Seems like I missed out on a good fight though.

Same here... I blame the beer!  :lol:
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Offline Digglez

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Re: Operation: Durquba Freedom
« Reply #127 on: November 18, 2012, 10:16:20 pm »
+3
good fight on both sides.


WHY THE FUCK DOES THE SERVER FEEL LIKE WE'RE PLAYING IN CHINA AFTER 30 MINUTES? 

Offline BaleOhay

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Re: Operation: Durquba Freedom
« Reply #128 on: November 18, 2012, 10:18:36 pm »
+2
I am with you diggs. It does not make any sense.

It starts fine. Get some kills and the battle gets going and all of a sudden the server takes a dump. Swings do not register.. or fire off 3 secs after you release.

I bring this up all the time and no one dev wise even says anything. I wonder If EU suffers the same thing.
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Offline Kirbyy

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Re: Operation: Durquba Freedom
« Reply #129 on: November 19, 2012, 01:26:22 am »
+2
I am with you diggs. It does not make any sense.

It starts fine. Get some kills and the battle gets going and all of a sudden the server takes a dump. Swings do not register.. or fire off 3 secs after you release.

I bring this up all the time and no one dev wise even says anything. I wonder If EU suffers the same thing.

I heard from some EU that their server for strat is MUCH, MUCH better.

Offline Aderyn

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Re: Operation: Durquba Freedom
« Reply #130 on: November 19, 2012, 03:00:26 am »
+3
It's no secret that the NA server is bad. We gotta play with what we have untill someone decides to donate enough to get a better server. :)
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Offline Segd

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Re: Operation: Durquba Freedom
« Reply #131 on: November 19, 2012, 09:28:49 am »
0
I am with you diggs. It does not make any sense.

It starts fine. Get some kills and the battle gets going and all of a sudden the server takes a dump. Swings do not register.. or fire off 3 secs after you release.

I bring this up all the time and no one dev wise even says anything. I wonder If EU suffers the same thing.
EU_3 is fine. Moreover, EU players don't have problems on NA_3 too. I think chadz just hates 'merikkans. That's why every NA cRPG Launcher has hidden function to mess your Internet connection.

Offline Keshian

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Re: Operation: Durquba Freedom
« Reply #132 on: November 19, 2012, 01:34:08 pm »
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EU_3 is fine. Moreover, EU players don't have problems on NA_3 too. I think chadz just hates 'merikkans. That's why every NA cRPG Launcher has hidden function to mess your Internet connection.

I hear EU's complain all the time about NA server being more laggy than just ping alone.  Crossbow you might not eb noticing it, but melee players notice it constantly.
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Offline BADPLAYER_old2

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Re: Operation: Durquba Freedom
« Reply #133 on: November 19, 2012, 02:02:31 pm »
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I hear EU's complain all the time about NA server being more laggy than just ping alone.  Crossbow you might not eb noticing it, but melee players notice it constantly.

Yep i'm from EU and it is for sure alot worse. When that siege happened last night the server was massively laggy even when dueling before the battle and it just got worse as the siege went on, I haven't noticed this problem at all in EU strat battles so it probably just is the NA server being terrible.
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Offline Syls

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Re: Operation: Durquba Freedom
« Reply #134 on: November 19, 2012, 05:42:11 pm »
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I must say, the 11 am battle we just had was in the best map I've ever defended, we were pretty much at the top of a plateau. chadz was on our side this time  :mrgreen: