Author Topic: Last 10 rounds of Battle  (Read 2346 times)

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Offline Digglez

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Re: Last 10 rounds of Battle
« Reply #15 on: November 13, 2012, 10:43:11 pm »
-1
there is a noticeable difference in 115-120 1h WPF & 148 if you go pure melee. 

The same isnt as true with speedy 2h like the bastard swords or katana which didnt need any sort of buff. 

Instead of going after hybrids you should get a better build or be asking to nerf 2h'ers with xbows.  Throwers arent your problem.

Offline IG_Saint

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Re: Last 10 rounds of Battle
« Reply #16 on: November 13, 2012, 11:46:39 pm »
+6
Gotta love NA guys arguing with EU people over an NA problem (crossbow sidearms)...

Also gotta love EU people arguing with NA guys over an EU problem (kiting archers)...

Offline Tydeus

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Re: Last 10 rounds of Battle
« Reply #17 on: November 14, 2012, 02:16:20 am »
+2
Seems to me that the crossbow needs a nerf and the Arbalest/Heavy Crossbow need a buff. Second, archers need a reason to not get athletics, one more PD or WM for 7 athletics is a shitty trade off, this needs to not be the case. WPF curve has to be changed so that it yields linear returns at the very least. Throwing currently suffers from the same thing archery suffered from in the last patch, 18/21~ is a jack-of-all trades build that can do everything extremely well and hardly loses out on any damage that someone with higher PT would have. The only saving grace is that throwers are often standing closer to their targets, so I would assume, like with archery, the additional PT will at least count for something.
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Offline Rumblood

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Re: Last 10 rounds of Battle
« Reply #18 on: November 14, 2012, 04:06:11 am »
0
This posts highlights how you have no understanding of the problem.

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Offline Smoothrich

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Re: Last 10 rounds of Battle
« Reply #19 on: November 14, 2012, 04:25:51 am »
-4
more ranged than ever before on na_1, throwers and xbows have gone up, archers have stayed the same.  nerf all throwing  and light/regular xbows, continue putting archers first on the chopping block when they get too popular again because its by far the most OP class in cRPG and kills the mod's popularity the most.

but right now xbows and throwing needs to be nerfed, badly.  archery doesn't need to be buffed, they still 2-3 shot heavy infantry builds like a joke from any range with perfect accuracy and can still kite when needed.
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Offline Nightingale

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Re: Last 10 rounds of Battle
« Reply #20 on: November 14, 2012, 04:51:08 am »
+3
The fuck they don't, visit NA where the majority of the dedicated crossbowmen have 7 or 9 athletics and kite the ever-living daylights out of every idiot stupid enough to chase them.


I have no idea what you are talking about.  :wink:

Majority of Dedicated Crossbowmen is what? 6? Edit: NA!!!!

I have 8 athletics your argument is invalid.

Offline [ptx]

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Offline [ptx]

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Re: Last 10 rounds of Battle
« Reply #22 on: November 14, 2012, 10:15:17 am »
0
The fuck they don't, visit NA where the majority of the dedicated crossbowmen have 7 or 9 athletics and kite the ever-living daylights out of every idiot stupid enough to chase them.
Happens on EU as well, as long as you are not too sight-impaired (bias?) to see them. I personally hate them more than any kiting archers.

Offline Gnjus

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Re: Last 10 rounds of Battle
« Reply #23 on: November 14, 2012, 11:01:56 am »
0
How did it end?

1: Xbow hiding in hay - No archers left alive
2: Thrower running around on outskirts of map - No archers left alive
3: Lancer last alive - No archers left alive
4: Thrower last - No archers left alive
5: 1H/shield - No archers left alive
6: Thrower last - No archers left alive
7: Last 8 players all melee w/ xbow
8: 1h shielder last - 1 archer left alive on winning team
9: Thrower last - no archers left alive
10: 1h/shielder/xbow last - 1 archer left on winning team


Notice a trend? All that kiting? Where is it?


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Come to EU1 bro. Still mostly rangers surviving rounds while melee die "heroic" death.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Grumpy_Nic

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Re: Last 10 rounds of Battle
« Reply #24 on: November 14, 2012, 02:20:22 pm »
+1
Seems to me that the crossbow needs a nerf and the Arbalest/Heavy Crossbow need a buff.

Oh I would love to see that. And I wouldnt care if there is a minimum wpf required for xbows to handle them properly.

Offline Gurnisson

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Re: Last 10 rounds of Battle
« Reply #25 on: November 14, 2012, 03:12:02 pm »
+4
Nerf xbow damage across the board but make wpf increase damage? Nerf sidearm guys who don't invest wpf, small buff to the ones getting >150.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Kafein

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Re: Last 10 rounds of Battle
« Reply #26 on: November 14, 2012, 07:21:46 pm »
+2
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I'm sorry, even though I can't know about how life is on NA, the mod is still mostly balanced around the EU metagame.


Besides, what I said still holds true. Even an unbalanced game is better than one with massive kiting.
« Last Edit: November 16, 2012, 03:44:11 pm by Kafein »

Offline Smoothrich

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Re: Last 10 rounds of Battle
« Reply #27 on: November 14, 2012, 07:23:33 pm »
+4
if your post is about to defend kiting in any way, just don't post it.  no devs, balancers, or non-kiting archers are going to agree with you, so just don't post anymore

if it is a suggestion for making archers better in melee, sure.  but that has to come with a massive nerf to their ranged viability as well, because there's no point to buff archers
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Offline Boss_Awesome

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Re: Last 10 rounds of Battle
« Reply #28 on: November 16, 2012, 12:26:56 am »
0
I wish they would just stop fucking with archery.  Archers aren't getting valor, and cav and melee are the ones topping the score board.  What is the big deal if an archery wants to run a little bit>?  It's not like they are invincible.  They can be killed by range, run down by cav, run down by agi infantry, or suprised by slow ass str infantry.  Agi infantry and cav are much faster than most archers.  Dedicated crossbowmen are definitely much faster than archers.  The last patch added heavy arrows which reduced the ability of the archer to kite.  They can still kite a bit, but not as much. Kiting to a degree is necessary for the pure archer. 

Offline oprah_winfrey

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Re: Last 10 rounds of Battle
« Reply #29 on: November 16, 2012, 12:43:55 am »
0
I wish they would just stop fucking with archery.  Archers aren't getting valor, and cav and melee are the ones topping the score board.  What is the big deal if an archery wants to run a little bit>?  It's not like they are invincible.  They can be killed by range, run down by cav, run down by agi infantry, or suprised by slow ass str infantry.  Agi infantry and cav are much faster than most archers.  Dedicated crossbowmen are definitely much faster than archers.  The last patch added heavy arrows which reduced the ability of the archer to kite.  They can still kite a bit, but not as much. Kiting to a degree is necessary for the pure archer.

Agility melee has absolutely 0 chance of catching the average archer.