Author Topic: heirlooms will be removed :/  (Read 6130 times)

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Offline Teeth

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Re: heirlooms will be removed :/
« Reply #30 on: November 13, 2012, 12:53:37 am »
-3
Looms gotta go man.

Offline Kafein

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Re: heirlooms will be removed :/
« Reply #31 on: November 13, 2012, 12:57:33 am »
0
He's planning on turning every loom point into 500 infamy on the forums.

Sux for u marketplace Jews.

Report for all-too-evident stereotype ? Especially by putting a capital letter.

I prefer calling myself marketplace juice if that is okay.

Offline TurmoilTom

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Re: heirlooms will be removed :/
« Reply #32 on: November 13, 2012, 01:42:32 am »
+1
He's planning on turning every loom point into 500 infamy on the forums.

Sux for u marketplace Jews.

Market Shark, thank you very much. Hmph!

Offline Lichen

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Re: heirlooms will be removed :/
« Reply #33 on: November 13, 2012, 02:12:13 am »
0
Looms gotta go man.
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.

Offline Froto_the_Loc

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Re: heirlooms will be removed :/
« Reply #34 on: November 13, 2012, 03:01:38 am »
-1
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.
+ 3 plate, +3 longsword.
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline Lichen

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Re: heirlooms will be removed :/
« Reply #35 on: November 13, 2012, 04:08:24 am »
0
+ 3 plate, +3 longsword.
Is that the new OP combo? I guess nobody with a maul, longer weapon, more athletics/lighter armor, bow, crossbow or throwing weap could battle that.....

sarcasm

Offline Banok

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Re: heirlooms will be removed :/
« Reply #36 on: November 13, 2012, 04:35:29 am »
0
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.

- rep for disapointment

Offline Havoco

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Re: heirlooms will be removed :/
« Reply #37 on: November 13, 2012, 04:41:11 am »
0
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.

- rep for disapointment

Hmm, that's agruable. Keeping wpf after retirement was IMO.
Pock gobblers

Offline Lichen

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Re: heirlooms will be removed :/
« Reply #38 on: November 13, 2012, 04:55:01 am »
0
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.
They weren't 'added'. They were already in native. What is so wrong about having achievements in a game to work toward? I think that's one of the biggest reasons people want to play. If you guys want to have players quit crpg in huge numbers then remove looms and any sense of achievement.

Offline Joker86

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Re: heirlooms will be removed :/
« Reply #39 on: November 13, 2012, 10:31:33 am »
-1
I think those are great news. The entire loom point hunt, the endless grind and the great disparity between old and new players concerning the amount of their loom points made such a decision unevitable. Resetting or even removing heirloom points would finally be the right step to move cRPG into the right direction, where no-lifers don't have massive advantages over casual players, who, after all, represent the majority of all players.

The only thing left to do would be creating another incentive to retire your character and keep the average level lower than almost on the maximum level. I would recommend implementing items with special looks, instead of superior stats. That way you would still have the rather high motivation of retiring and making your character easily distinguishable, on the other hand we wouldn't have those effectivity imbalances between old and new characters.

A little bit optical candy is always nice. Allowing players to dress like Han Solo, Chewbacca or C3PO, completely with laser swords and laser crossbows would be awesome. Perhaps some Wehrmacht or even Waffen-SS uniforms? We also definitely need Cowboys, Indians, Ninjas, Pirates (oh God, please, give me a Jack Sparrow outfit, completely with black eyeliner around my eyes!) and Power Rangers. Woops, we already have Ninjas. But did you notice how they don't stand out of that list? It's the indicator that cRPG is going into the right direction.  :D

My personal favourite would be a Julia Roberts outfit. If I could swallow players with her giant mouth, chew them and spit them out again I would instantly jerk onto my keyboard. I also love her hair.
Joker makes a very good point.
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Offline Falka

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Re: heirlooms will be removed :/
« Reply #40 on: November 13, 2012, 11:11:04 am »
+1
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.
Being lvl 35 with full set of loomed gear helps, I assure u  :cry:
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Offline Joseph Porta

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Re: heirlooms will be removed :/
« Reply #41 on: November 13, 2012, 11:12:45 am »
-1
in 6 months i managed to get 2 looms pls dont steal chadz

(click to show/hide)
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Falka

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Re: heirlooms will be removed :/
« Reply #42 on: November 13, 2012, 11:56:58 am »
-1
you never ever get to this point without beeing a somewhat good player ;)
Hm, so you're saying I'm "somewhat good player"?  :wink: Thank you kind man   :P
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Offline Cepeshi

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Re: heirlooms will be removed :/
« Reply #43 on: November 13, 2012, 01:57:59 pm »
+1
hehe, I meant it more generally. And maybe "somewhat" is the wrong term. Let´s say to reach level 35 and be fully loomed requires beeing a really experienced, so "good", player :) lots of time

fixed

Offline Grumpy_Nic

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Re: heirlooms will be removed :/
« Reply #44 on: November 13, 2012, 02:10:50 pm »
0
That´s what I thought about at first too. But do you really think a player who sucks really plays till level 35 and has everything loomed? I think not ;)

gah... I'm working on it... and cepeshi is right, it just requires time..