Author Topic: Border Policies In Game?  (Read 701 times)

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Offline Elindor

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Border Policies In Game?
« on: November 07, 2012, 06:19:45 pm »
+19
So I made the Border Policies Thread to help people know who was open and who was closed....but im wondering:

Wouldn't it be good to have that info in game instead?

Here's what I would propose:

Quote
Fief Name
Owner: Name of Player (STRAT FACTION PLAYER IS IN)
Trade Status: OPEN / CLOSED / INVITE ONLY

So that is adding the trade status being listed when you click on a fief, but also having the FACTION of the player listed - as some players do not wear tags.

Thoughts?
« Last Edit: November 07, 2012, 09:19:18 pm by Elindor »
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Offline Rikthor

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Re: Border PoliciesIn Game?
« Reply #1 on: November 07, 2012, 06:23:42 pm »
0
I would like it +1
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Offline Corsair831

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Re: Border Policies In Game?
« Reply #2 on: November 08, 2012, 01:38:05 pm »
0
So I made the Border Policies Thread to help people know who was open and who was closed....but im wondering:

Wouldn't it be good to have that info in game instead?

Here's what I would propose:

So that is adding the trade status being listed when you click on a fief, but also having the FACTION of the player listed - as some players do not wear tags.

Thoughts?

that's a really good idea, the fiefs should have a little "open / closed" thing would work wonders as trading is so chaotic at the moment :/
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Offline Tom Cruise

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Re: Border Policies In Game?
« Reply #3 on: November 08, 2012, 03:59:30 pm »
0
Making this game better everyday Elindor! <3
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Offline Elindor

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Re: Border Policies In Game?
« Reply #4 on: November 08, 2012, 04:06:53 pm »
+1
Making this game better everyday Elindor! <3

Just trying to make it more transparent and usable by people....

Much of strat and crpg is guesswork for no reason.
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Offline Andswaru

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Re: Border Policies In Game?
« Reply #5 on: November 08, 2012, 04:13:35 pm »
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Just trying to make it more transparent and usable by people....

Much of strat and crpg is guesswork for no reason.
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Offline Tom Cruise

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Re: Border Policies In Game?
« Reply #6 on: November 08, 2012, 04:55:50 pm »
0
Just trying to make it more transparent and usable by people....

Much of strat and crpg is guesswork for no reason.

Was not sarcasm...was a great idea and I love it....
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Offline Elindor

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Re: Border Policies In Game?
« Reply #7 on: November 08, 2012, 05:34:32 pm »
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Was not sarcasm...was a great idea and I love it....
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Oh I know  8-)
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Offline buba

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Re: Border Policies In Game?
« Reply #8 on: November 09, 2012, 12:31:58 am »
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Would save me time attacking 100 unarmed randoms that i can not contact with some crates heading for my fief, like the idea.