Author Topic: NA Siege is Dying  (Read 11515 times)

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Offline Froto_the_Loc

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Re: NA Siege is Dying
« Reply #150 on: November 10, 2012, 11:02:28 pm »
0
Is it back up with new map rotation?
If I said "Yes", would you believe me?
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline dontgothere

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Re: NA Siege is Dying
« Reply #151 on: November 11, 2012, 12:18:05 am »
0
Looks like the new rotation is 90 percent of the same old maps, plus 5 new ones.
dunno why it has to be so hard to just ditch all these shit old maps and switch them all out with ATS
ugh

at least siege is back though

Offline Phew

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Re: NA Siege is Dying
« Reply #152 on: November 11, 2012, 12:41:10 am »
+1
Still has those godawful "walk uphill for 30s to beat on a door for 2 minutes" maps, but glad it's back up.

Offline rustyspoon

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Re: NA Siege is Dying
« Reply #153 on: November 11, 2012, 02:31:52 am »
+2
It's good that it's back up, but I think the devs are trolling us again. The majority of the new maps are really, really bad.
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Offline Elindor

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Re: NA Siege is Dying
« Reply #154 on: November 11, 2012, 03:21:54 am »
0
the 5 new maps were made by a mapper about 3-4 months ago (at least) and have been waiting to go into rotation all this time.

 :arrow: (no, I did not make them)
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Offline Para

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Re: NA Siege is Dying
« Reply #155 on: November 11, 2012, 03:42:58 am »
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Looks like they put in the EU map rotation, I guess mine didn't make it through.
Woozle wuzzle?

Offline dontgothere

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Re: NA Siege is Dying
« Reply #156 on: November 11, 2012, 04:05:46 am »
+1
Just one more way for the devs to to show us that EU's all they care about.

Offline dreadnok

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Re: NA Siege is Dying
« Reply #157 on: November 14, 2012, 05:34:47 am »
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^guy who runs around siege 36-3, 87 armor, and +3 great maul.

seriously, shut up.

Ya, that's not me assneck.. if your getting one shotted by a 1h you have a piece of shit build. And piece of shit player. Thank you for defending me thomas
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Offline slimpyman

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Re: NA Siege is Dying
« Reply #158 on: January 02, 2013, 07:11:10 am »
-2
I think the na admins (most of yous are decent :)    need to be filtered.  More often then not, I believe they think they are referees in some others business and tend to get involved on a personal and non-professional level.   the integrity of each admin must be in place.  alot of players who enrich the experience for the whole often get overtaken by an immature admin acting on impulse.

Crpg population is dying partially because of lackluster admins... right desire? :)

Offline Nightingale

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Re: NA Siege is Dying
« Reply #159 on: January 02, 2013, 08:03:54 am »
+1
I think the na admins (most of yous are decent :)    need to be filtered.  More often then not, I believe they think they are referees in some others business and tend to get involved on a personal and non-professional level.   the integrity of each admin must be in place.  alot of players who enrich the experience for the whole often get overtaken by an immature admin acting on impulse.

Crpg population is dying partially because of lackluster admins... right desire? :)

http://forum.meleegaming.com/game-admin-feedback/(na)-desire/

Edit: Deleted my post and provided a link where he can complain about me all he wants.
« Last Edit: January 02, 2013, 08:43:11 am by Scilla »

Offline Froto_the_Loc

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Re: NA Siege is Dying
« Reply #160 on: January 02, 2013, 08:18:16 am »
+1
Guys, cmon. Don't bring the door drama here!
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline slimpyman

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Re: NA Siege is Dying
« Reply #161 on: January 02, 2013, 09:41:41 pm »
0
Guys, cmon. Don't bring the door drama here!

haha froto you crack me up.

seige always needs good admins to encourage high level play.

also could benefit from a few choice people wit the ability tochange maps.

Offline Phew

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Re: NA Siege is Dying
« Reply #162 on: January 02, 2013, 10:04:36 pm »
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also could benefit from a few choice people wit the ability tochange maps.

QFT. There are 2-3 server-killing maps still in the rotation.

Offline slimpyman

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Re: NA Siege is Dying
« Reply #163 on: January 02, 2013, 10:07:23 pm »
0
does voting the map up or down have any relevance to the map rotation? or is it just make documentation for review. that nobody ever probably  looks at anyway :)

Offline Froto_the_Loc

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Re: NA Siege is Dying
« Reply #164 on: January 02, 2013, 10:14:10 pm »
+2
I don't think anyone looks at it, ya know, being cRPG and all.
But yeah, a few selective players who are on siege a lot should have permissions to change the map.
Hooray for customization and hybridization!
Down with monotonous pure classes!