I frankly think it's boring, my reason being the skill system. For me the skill system is boring because it's just a bunch of button mashing skills, a few skills you can customize but who really cares about them, and there's so much people using their skills on a monster and it's just a bunch of flashes of light and stuff for the whole 1000000 minutes it takes to kill the boss. What's the point? There's so many people... it's gonna die anyways.
Another thing with the combat--Allers and I were fighting that undead dragon thing like south of Lion's Arch, and it was so boring and stupid because it basically just killed one of us, we revived the other person, and kept attacking its foot, we both died, ran back, and kept attacking, repeat. It was so boring--we literally could've just stayed there doing nothing because our allies could have killed it on their own.
Honestly, how is PvP supposed to be fun if there are no unique builds or anything? Also, why does it really matter what weapons you have? It's not like anyone actually looks because there are so many people... I'm not sure if that makes sense, but I don't know how to explain it better.
I just miss those things from the original Guild Wars--unique builds, you can actually see your skills happening, cross professions, weapon skins and stuff kinda seemed more important, etc. I know I didn't explain this 100% for you to understand, but it's just what I think, and I just wanted to post this to share why I haven't been playing in a while and see what you guys think.
P.S. It might just be because I had huge expectations for this game after waiting for years and playing Guild Wars 1.