Author Topic: Wrong k/d on the result page after battle. (maybe related to wrong side winning)  (Read 1074 times)

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Offline Haboe

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Today after this battle: http://c-rpg.net/index.php?page=battlesparticipated#!?page=battleroster&id=995
I checked my score, its 7-6 there. I was at 7-6 near the end of the battle, but in the end, due to enemy running out of equipment i managed to kill another 10-15 players when only dieing 2-3 times.
Yet it shows 7-6.

Think it stopped counting k/d at some point in the battle. There are only 384 kills shows on the scoreboard, yet the enemy side has 663 of 887 killed.

EDIT:
Please do look into this for a second, this possibly means the site stops keeping track of the battle at some point, simply ending it. Resulting in defender winning the battle (which in this case is true).
This might just be the same bug we experienced with curin castle.
« Last Edit: October 26, 2012, 10:35:22 am by Haboe »
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Offline dodnet

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Re: Wrong kill/death on the result page after battle.
« Reply #1 on: October 25, 2012, 06:46:30 pm »
+1
You sure it was enemies you killed? The kd on the website doesnt show teamkills  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Pejlaen

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Re: Wrong kill/death on the result page after battle.
« Reply #2 on: October 25, 2012, 06:58:33 pm »
0
Had the same, had 18-4 ingame, shows 15-3 on the webpage.
I'm sure the devs have other things to solve though, we wont waste your time.
skilled individuals, putting them together can create a very deadly and effective team.

The bow, it represents, that a skilled archer can pick a mighty man at arms off from a distance.

Offline Haboe

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Re: Wrong kill/death on the result page after battle.
« Reply #3 on: October 25, 2012, 07:17:47 pm »
+1
Please do look into this for a second, this possibly means the site stops keeping track of the battle of some sort, simply ending it. Resulting in defender winning the battle (which in this case is true).
This might just be the same bug we experienced with curin castle.
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Offline Thovex

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Re: Wrong kill/death on the result page after battle.
« Reply #4 on: October 25, 2012, 07:18:52 pm »
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+1 on this issue - I'm pretty sure I had this happen to me aswell: one time I had 10-5 in-game, but 10-2 on website.
« Last Edit: October 25, 2012, 07:26:01 pm by Thovex »
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Offline Keshian

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I was 200-1 and the stupid site said 12-4.  Please fix immediately.
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Offline Andswaru

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Re: Wrong kill/death on the result page after battle.
« Reply #6 on: October 26, 2012, 09:51:17 am »
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+1 on this issue - I'm pretty sure I had this happen to me aswell: one time I had 10-5 in-game, but 10-2 on website.

It seems to remove teamkill deaths from your score, or too me at least.
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Offline dodnet

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Re: Wrong kill/death on the result page after battle.
« Reply #7 on: October 26, 2012, 10:23:17 am »
+1
It seems to remove teamkill deaths from your score, or too me at least.

Yes it does... I made a thread about that some weeks ago.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Haboe

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With me it also stopped taking kills into account. I've seen this happening with more players.
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Offline Mwahahaha

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Re: Wrong kill/death on the result page after battle.
« Reply #9 on: October 27, 2012, 09:12:29 am »
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It seems to remove teamkill deaths from your score

or if you was rejoined to the server you also get 1 point to your Deaths ratio.

Offline dodnet

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The results are completely broken, you'll noticed that on small battles.

http://c-rpg.net/index.php?page=battlesparticipated#!?page=battledetail&id=1037

That was ingame when the battle started (10 players each side, tickets 100:79):
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That was ingame when the battle ended:
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And that was the "result" on the website:
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Result on the strat website shows the same:
- Army size: 100 vs 40
- Battle result: 71 vs 27

But when I look at the k/d of both teams these are: 48k:29d (our team) vs 27k:49d Vendetta

The results make absolutely no sense, kills and deaths are off by around 40 tickets!

I think I even know the reason for this. When I attacked I had 100, the enemy had 30-40 troops. When the battle started, he had 79 troops ingame (even though on the website it said MUCH less!). He didn't get reinforcement, that was just the troops he recruited. So it seems the score on the website stops at one point while in the final battle he got ALL his troops. Thats just unfair in my point of view!
« Last Edit: October 27, 2012, 12:51:19 pm by dodnet »
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Thovex

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With me it also stopped taking kills into account. I've seen this happening with more players.

Hmm, yesterday I had unstable internet and got dropped out 3 times.

The first time I had ~15 kills
Second time ~7 kills
Third time ~15 kills

Result: 23:16

No idea how this works :D
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Offline ednos

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That was ingame when the battle started (10 players each side, tickets 100:79):
...
That was ingame when the battle ended:
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And that was the "result" on the website:
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Result on the strat website shows the same:
- Army size: 100 vs 40
- Battle result: 71 vs 27

The winning team had 61 tickets left, plus ten men still alive on the field to make 71. The other team, all being dead, kept only their 27 tickets.

The part that isn't working perfectly is the battles page, which does not update properly if someone is recruiting. It seems to make weird guesses about how many each side should have.
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