Author Topic: All dat armor must be heavy  (Read 6105 times)

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Offline Vaynes

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All dat armor must be heavy
« on: October 23, 2012, 04:27:31 pm »
+11
could we limit how high someone can jump by the weight they're carrying? it's silly that people in full plate can jump over fences and jump over swings

Offline Teeth

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Re: All dat armor must be heavy
« Reply #1 on: October 23, 2012, 04:29:12 pm »
+41
Would be a pain in the ass to not be able to jump over fences. I would support fall damage based on armor weight though. Light armored guys should be able to jump from higher heights.

Offline Vaynes

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Re: All dat armor must be heavy
« Reply #2 on: October 24, 2012, 02:33:25 am »
+1
yah that would be fine. just something other than just speed to lessen the advantage of the armor crutch. (and i like heavy armor too just feel like it can be a little much)

Offline Joker86

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Re: All dat armor must be heavy
« Reply #3 on: October 24, 2012, 11:57:06 pm »
+16
While the suggestion(s) is (are) logical, and I basically support them, I think heavy armour should get buffed first, before you nerf it again, even if it is such a tiny nerf like jumping/falling.
Joker makes a very good point.
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Offline Darkkarma

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Re: All dat armor must be heavy
« Reply #4 on: October 25, 2012, 12:02:26 am »
+2
While the suggestion(s) is (are) logical, and I basically support them, I think heavy armour should get buffed first, before you nerf it again, even if it is such a tiny nerf like jumping/falling.

Admittedly, buffing heavy armor is the farthest thing from most NA players' minds considering how frequent and annoying it is to deal with on our end. I'm curious though, what causes you to think it'd need a buff if such changes were to be implemented. Not at all trying to be malicious, I am genuinely curious.
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Offline Joker86

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Re: All dat armor must be heavy
« Reply #5 on: October 25, 2012, 12:22:16 am »
+5
Admittedly, buffing heavy armor is the farthest thing from most NA players' minds considering how frequent and annoying it is to deal with on our end. I'm curious though, what causes you to think it'd need a buff if such changes were to be implemented. Not at all trying to be malicious, I am genuinely curious.

Perhaps it's because I am EU, and the heaviest stuff you usually see is Kuyaks. Kuyaks everywhere. I hear their drums in the dark. They already took the two handers and the polearmers. We have hidden in the chainmail area, but we won't last long. They're coming!

On EU, almost nobody uses plate, and considering their cost, the really heavy armours like coat of plates and above are not really worth their upkeep and weight. On the other hand, there is little use in wearing light armour, you receive almost the same damage like naked. If you spread out the armour values quite a good bit, I think things would change a bit. Infantry with their heavy armour would become a little bit tougher, which is nothing bad in my eyes considering the hard time this class usually has (on EU, at least), and on the other hand there would still be a point in wearing light armour instead of a shirt.

Spreading the weight values a bit more according to the armour values would be totally fine, though, to limit the extend of the armour buff a bit.
Joker makes a very good point.
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Offline oprah_winfrey

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Re: All dat armor must be heavy
« Reply #6 on: October 25, 2012, 12:55:30 am »
+2
Admittedly, buffing heavy armor is the farthest thing from most NA players' minds considering how frequent and annoying it is to deal with on our end. I'm curious though, what causes you to think it'd need a buff if such changes were to be implemented. Not at all trying to be malicious, I am genuinely curious.

I wouldnt mind plate armor getting a slight buff. But only the top plate like gothic and mil plate. It isnt very good unless you have a silly strength build like 36/3 or other joke builds. Otherwise you are better off with 15-20ish weight armor.

But maybe it is for the best to keep it nerfed.

Offline Nordwolf

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Re: All dat armor must be heavy
« Reply #7 on: October 25, 2012, 06:57:47 pm »
+2
Actually, there is no need to nerf it this way:
When you are in heavy armor you indeed can't jump high, but you can climb over not very high fences and there is no such feature in game.

So either do nothing or remove high jumping and add simple climbing. I think doing nothing is better :)

Offline Vaynes

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Re: All dat armor must be heavy
« Reply #8 on: October 26, 2012, 02:49:13 pm »
-1
Actually, there is no need to nerf it this way:
When you are in heavy armor you indeed can't jump high, but you can climb over not very high fences and there is no such feature in game.

So either do nothing or remove high jumping and add simple climbing. I think doing nothing is better :)

i would think it would be fairly difficult to climb over fences in plate O.o might as well try jumping XD

Offline Oberyn

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Re: All dat armor must be heavy
« Reply #9 on: October 26, 2012, 05:46:19 pm »
+11
Do you think it is impossible to climb a ladder while wearing plate armor? How about getting on a horse? Do you think they needed cranes to get hoisted on top of them? How is that any easier than climbing a fence?
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Offline Sagar

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Re: All dat armor must be heavy
« Reply #10 on: October 27, 2012, 10:33:31 am »
+16
« Last Edit: October 27, 2012, 10:38:43 am by Sagar »

Offline Tovi

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Re: All dat armor must be heavy
« Reply #11 on: October 27, 2012, 11:34:50 am »
-3
But, obviously, they can't jump.
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Offline POOPHAMMER

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Re: All dat armor must be heavy
« Reply #12 on: October 27, 2012, 11:56:33 am »
+1
remove samurais and ninjas from this game, then we can talk some sensible realism

i dont think japanese samurais or wherever those ninja things come from battled plate knights ever
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Offline Sagar

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Re: All dat armor must be heavy
« Reply #13 on: October 27, 2012, 02:03:10 pm »
0
Also a lots of weapons, including ranged, katana, swords and other weapons cant do any damage to plated knight.
 First thing we can talk about buffing plated armors. If I wear milanese +3 and paying over 2k upkeep, make me feel like I wearing real one.
Ok., make that players in plated armor can not jump, but then make they receive minor damage from weapons.

Offline Grumpy_Nic

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Re: All dat armor must be heavy
« Reply #14 on: November 21, 2012, 01:04:11 pm »
+5
Plate armor should be buffed, at least even more vs. cut damage. Plate armor just does not behave like plate armor should.

Regarding the nerfing of jumping/falling with plate armor it would also be cool if you were knocked down with plate armor if its from too high. Would look awesome  :D

Could maybe also be done for standing up in general becoming slower the more armor somebody uses. But for all these changes the damage soak of plate should be fixed before.