Is it just me or did they finally fixed first person animations? It is way smoother now (not perfect), there is no weird shaking, skipping animation phases, weird and glitchy crap like that. Hope it's not a bug lol
Xant, can you explain me the purpose of those border lines on visor? Initially, it was supposed to be part of physical representation of helmet but they seem to decided against it (for obvious reasons). Will they pursue it in the future or completely scrap that, what's your take on it? Atm those lines look a lot like HUD graphics, clutter the screen and have no use whatsoever.
Also, what's with Freelancer HUD? Are those screens supposed to be elevated while in use (like on Retailator) or they haven't aligned them properly?