For me, cRPG server runs smoothly most of the time, but sometimes ping increases or packet losses appears.
Today I have about 10-15% packet losses and the game is unplayable. I see delays in game, hits not synchronized with animations and things like that.
With old server I had no problem at all, this new one causes this kind of things. Yeah, it's fine most of the time, but from time to time my ping jumps +10, +20 or +30 ms for a day/few days or like today I have packet losses.
And it happens to my friends as well, even those who lives in other cities and has different providers. But it don't happen same time, today I have problems with connection, tommorow it can be one of my friends. So I guess it's on server hoster side, maybe some connections gets low priority for some reason (too low bandwith for too many users same time?). I don't know, but it is annoying
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