Author Topic: 10/12 WIP - Guide on generally good and bad heirloom choices by item type  (Read 4460 times)

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Offline CrazyCracka420

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Also, remember that ...

Retiring at:
LVL 31 = 1 LP
LVL 32 = 2 LP
LVL 33 = 3 LP
You get more for lvl 34 and 35 but that's so much time its crazy. 

:arrow:  I would SUGGEST retiring at lvl 32 if you don't like being a peasant over and over, because it doesn't take that long and you'll be "full" level for much of it so it isn't as much of a grind - just playing.

Retiring at 32 will give you 2 LP and you can sell those on market for a +3 item.

And I'd advise against that.  Retiring at level 32 is the same as going from 1-31, two times.  SO you get two loom points either way.  If you retire at level 32 however, you're missing one full generation bonus (3% more experience).

The only time retiring at level 32 would be good is if you are already at gen 16 (the cap for xp bonus)
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Offline Elindor

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And I'd advise against that.  Retiring at level 32 is the same as going from 1-31, two times.  SO you get two loom points either way.  If you retire at level 32 however, you're missing one full generation bonus (3% more experience).

The only time retiring at level 32 would be good is if you are already at gen 16 (the cap for xp bonus)

Mathematically you are right Huseby, because of the gen bonus.

But my suggestion is from a gameplay standpoint.  If someone is deterred from retiring over and over because they don't want to be almost always "under leveled" and not "full build" (ie 30+), then leveling to 32 or 33 although not as efficient technically is better from a gameplay standpoint because they spend much much more time at full level just playing.

There are a lot of players that do not want to constantly be retiring, and many that because of that are like gen 1 or 2 still.  The option of leveling to 32 or 33 and the retiring one time for 2-3 LPs is appealing to them.
« Last Edit: October 03, 2012, 08:35:19 pm by Elindor »
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Offline Malaclypse

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Can't go wrong with heirlooming Long Espada or Danish Greatsword :3
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Offline oprah_winfrey

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Can't go wrong with heirlooming Long Espada or Danish Greatsword :3

Yeah, those are almost as rare as the kuyak.

Offline Ubereem

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gloves and body armor best armors, gives you a lot more benefit than looming helm or boots. Just don't loom leather, you wanna loom mail armor that gives +5 bonus at 3rd level loom.


what do leather gloves give you? do weapons react differently to mail than to leather in this game? is 8 leather not the same as 8 mail? im seriously asking lol cause i need some new gloves
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Offline FrugFrug

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Lighter armors loomed to 3+ only give 4+ to armor instead of the normal 5+ from the heavier armors.

Offline Pentecost

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #21 on: October 12, 2012, 07:55:35 pm »
0
Up.

Offline Phew

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #22 on: October 16, 2012, 03:55:03 pm »
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A more succinct heirloom guide:

-Never loom an item to +1, always trade your heirloom point for the +1 item+gold, or save up 2 heirloom points to trade for a +3 item
-Never loom anything but gloves. You can trade +3 gloves for pretty much any other +3 item+gold. The lone exception is newly-added items (for instance, the new brigandine armors when they first came out). These are often worth more than gloves for a few months after they are added.

...and that's about it.

Offline Byrdi

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #23 on: October 22, 2012, 10:16:09 am »
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Maybe you should add the Arbalest and Danish Greatsword. There are so many of them on the market that it is a dumb to loom them yourself when you can buy one for 2 loom points.

Offline Casimir

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #24 on: October 22, 2012, 01:20:57 pm »
+4
Only my old friend 2h cav use arbian, real men ride Horses made for war!

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Offline Emotion

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #25 on: October 22, 2012, 02:32:55 pm »
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Very good man. Although my opinions differ a little. Very well written.
For the future you have many, many 2h's to mention. I would like to see a solid precise comparison of HBS-LS, GGS-DGS, Great Maul-Mallet, Langes Messer-Mace. I think you should also mention the Katana, Flamberge, Sword of War, Great Axe, (Studded War Club?) :P.
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Offline Baillin

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #26 on: December 05, 2012, 08:24:55 am »
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Is there an up to date list of all the bonuses to equipment?

Offline brockssn

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #27 on: December 05, 2012, 09:51:07 pm »
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I'd edit this thread and replace it with All Heirloom ranks are the same. /thread

Offline Jarlek

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Re: 10/12 WIP - Guide on generally good and bad heirloom choices by item type
« Reply #28 on: December 06, 2012, 09:47:21 pm »
+1
Only my old friend 2h cav use arbian, real men ride Horses made for war!

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That's the horse I use :D

I also got a +3 courser, but I haven't used it once for the whole gen (almost 32 now).

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Offline Formless

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If you are just starting the game, loom your gloves first before you do anything. I loomed my mail mittens way back in the day and have yet to take them off since despite going a variety of classes. This will give you at least 1 constant heirloom as you try out some of the classes in the game. Also, the difference between heirloomed gloves is night and day.

After that I personally suggest armor or horses. Staying alive is very, very important in this game. 10% armor is worth way more than 10% damage. IMO.

Totally agree, Gloves first then armour, heirloomed those first, makes a big difference. 
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