Author Topic: Mount & Blade II: Bannerlord  (Read 28103 times)

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Offline Vibe

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Re: Mount & Blade II: Bannerlord
« Reply #105 on: October 10, 2012, 07:57:56 am »
-1
-- delete --

Offline Jarold

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Re: Mount & Blade II: Bannerlord
« Reply #106 on: October 10, 2012, 04:27:45 pm »
+1
Letsbe honest Taleworlds was never good at making trailers.

Offline Apsod

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Re: Mount & Blade II: Bannerlord
« Reply #107 on: October 12, 2012, 08:42:57 pm »
+3
Letsbe honest Taleworlds was never good at making trailers.
It was NOT a trailer.

Offline Draulius

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Re: Mount & Blade II: Bannerlord
« Reply #108 on: October 13, 2012, 11:49:45 am »
0
Bannerlord? What kind of name is that? Why not just "Mount&Blade 2"? I bet it translated to English awkwardly, but sounds awesome in Swedish or something. Ah well.

Offline Iymore

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Re: Mount & Blade II: Bannerlord
« Reply #109 on: October 13, 2012, 12:06:08 pm »
+1
Bannerlord? What kind of name is that? Why not just "Mount&Blade 2"? I bet it translated to English awkwardly, but sounds awesome in Swedish or something. Ah well.
in Turkish "Sancakbeyi" sounds good to me :P

Offline Firebrand

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Re: Mount & Blade II: Bannerlord
« Reply #110 on: October 13, 2012, 01:29:51 pm »
0
Stop it guys! FFS.
Lets the name be as shitty as it possible, let teasers be even worse, but let the game be cool! :D
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Offline Andy

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Re: Mount & Blade II: Bannerlord
« Reply #111 on: October 15, 2012, 01:28:14 am »
+2
2014 is the year I graduate.
Then mount and blade 2 comes out.
Well, no college for me!
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Offline OzyTheSage

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Re: Mount & Blade II: Bannerlord
« Reply #112 on: October 16, 2012, 12:16:59 am »
+6
You will learn everything you will need to know from M&B2 anyways.

Offline Thomek

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Re: Mount & Blade II: Bannerlord
« Reply #113 on: October 28, 2012, 04:59:44 am »
+2
lol saw this now.

this once again confirms it. taleworld devs are some kind of genious idiots! (Nerds)

Bannerlord???????????????!!!!!!  ???!!    ???

teaser??? have they got no taste aboard their ship?

its funny/painful/mindboggling they made it this far... i cannot understand it.

anyway, hope crpg devs are set for 2 more years of crpg for warband! :)
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Offline Grimoald

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Re: Mount & Blade II: Bannerlord
« Reply #114 on: November 02, 2012, 10:59:36 am »
0
What happens to cRPG when Bannerlord comes out?

Offline Thomek

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Re: Mount & Blade II: Bannerlord
« Reply #115 on: November 02, 2012, 06:29:26 pm »
0
Who knows?

Hopefully recreated in some way or another..
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Offline Kafein

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Re: Mount & Blade II: Bannerlord
« Reply #116 on: November 04, 2012, 01:29:33 am »
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Maybe Taleworlds will get a clue and make a cRPG-ey multiplayer mode in the base game rather than relying on a few mods to keep their game's popularity up. I'm not saying mods are bad, they are the best thing ever. I'm saying taking inspiration from successful mods (a bit like bethsoft did with TES) is a good thing.

Offline Moncho

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Re: Mount & Blade II: Bannerlord
« Reply #117 on: November 04, 2012, 01:32:57 am »
+4
They already did sort of that with Mount and Musket, but you have to take into account that a lot of people do not like the levelling system and prefer to just hop on a server and start killing without having to think too much.
You could do this with STFs, but in general it might deter more people from playing than help it, dont know...

Offline Peasant_Woman

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Re: Mount & Blade II: Bannerlord
« Reply #118 on: November 05, 2012, 02:10:37 pm »
0
Ideally cRPG gets ported to Bannerlord multiplayer with a minimum of effort required, everyones gold/xp/looms intact.
More likely is a full wipe before we switch to Bannerlord.
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Offline Turboflex

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Re: Mount & Blade II: Bannerlord
« Reply #119 on: November 05, 2012, 06:02:37 pm »
0
Maybe Taleworlds will get a clue and make a cRPG-ey multiplayer mode in the base game rather than relying on a few mods to keep their game's popularity up. I'm not saying mods are bad, they are the best thing ever. I'm saying taking inspiration from successful mods (a bit like bethsoft did with TES) is a good thing.

Pretty simple to do:

On login screen player is given choice:
1) Join as adverturer (c-RPG esque advancement character)
2) Quickjoin as mercernary (login like current native, with character classes to choose from, and gear upgrades based on battle performance gold)