Author Topic: Ranges weapon and polestagger.  (Read 1921 times)

0 Members and 1 Guest are viewing this topic.

Offline BlueKnight

  • Marshall
  • ********
  • Renown: 983
  • Infamy: 200
  • cRPG Player A Gentleman and a Scholar
  • If you run, you will only die tired...
    • View Profile
  • Faction: Nordmen
Re: Ranges weapon and polestagger.
« Reply #15 on: September 26, 2012, 04:24:57 pm »
+2
I'll join this nerf/buff thread

Nerf cav, but in proper way, like for eg. do something with swinging with 1h weapons througth horses head (let them to kill own horses)
And let archers hurt themselves with the string of the bow hitting the arm which is holding the bow. I suggest -5hp with every shot.
(click to show/hide)
visitors can't see pics , please register or login

Skyrim UI

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Ranges weapon and polestagger.
« Reply #16 on: September 26, 2012, 04:28:30 pm »
+2
And let archers only be able to draw their bow while standing still.  :lol:
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Ranges weapon and polestagger.
« Reply #17 on: September 26, 2012, 04:41:49 pm »
+3
It is signed, I can only approved.

That being said, if a large polearm (which most were designed to be able to hook weapons or limbs) is unable to cause a stagger, I fail to see how an arrow would.  That being said, all stagger should be removed if polestagger was (or bring back polestagger).  It should be sufficient to have the interruption animation if hit with a projectile versus being staggered for a full second.  This was brought up when the polestagger nerf talks were happening, and was never addressed.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Templar_Steevee

  • Duke
  • *******
  • Renown: 613
  • Infamy: 128
  • cRPG Player
  • Pew-pew for victory!!!
    • View Profile
  • Faction: Templar
  • Game nicks: Templar_Steevee, Templar_catchArabbit, Gangtroll
Re: Ranges weapon and polestagger.
« Reply #18 on: September 26, 2012, 05:11:48 pm »
0
And let archers only be able to draw their bow while standing still.  :lol:

could be funny :P
but with some changes, I can move while i'm putting arrow on and not stop when draw is started but my move speed is decreased to 1/3rd () of course when i move with drawn bow my accuracy goes to hell  :wink:)


(sorry for my horrible english)
Archer forever :D

Offline Sarpton

  • Count
  • *****
  • Renown: 198
  • Infamy: 54
  • cRPG Player
    • View Profile
  • Game nicks: Hurlbat
Re: Ranges weapon and polestagger.
« Reply #19 on: September 26, 2012, 08:36:28 pm »
0
Remove legs from horses.
visitors can't see pics , please register or login

Offline Arathian

  • Duke
  • *******
  • Renown: 650
  • Infamy: 175
  • cRPG Player A Gentleman and a Scholar
  • Pick it up you white ass cracka
    • View Profile
  • Faction: Frisians
  • Game nicks: Arathian, schizophrenic_axe_murderer
Re: Ranges weapon and polestagger.
« Reply #20 on: September 26, 2012, 08:41:01 pm »
0
Remove legs from horses.

I say remove horses all together and replace them with motorbikes.

They won't feel too different anyway  :rolleyes:
visitors can't see pics , please register or login

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Ranges weapon and polestagger.
« Reply #21 on: September 26, 2012, 08:44:24 pm »
0
could be funny :P
but with some changes, I can move while i'm putting arrow on and not stop when draw is started but my move speed is decreased to 1/3rd () of course when i move with drawn bow my accuracy goes to hell  :wink:)


(sorry for my horrible english)

Many would hate it but it would really give the game a new perspective, melee actually has to cover the archers kite if theyre cornered, which is actually a very good tactic already if you play with a big group/clan
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: Ranges weapon and polestagger.
« Reply #22 on: September 26, 2012, 08:59:13 pm »
0
I say remove horses all together and replace them with motorbikes.

They won't feel too different anyway  :rolleyes:

Motorbikes don't have reverse :wink:
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Tibe

  • King
  • **********
  • Renown: 1335
  • Infamy: 287
  • cRPG Player Sir Black Bishop
    • View Profile
Re: Ranges weapon and polestagger.
« Reply #23 on: September 26, 2012, 09:20:31 pm »
+1
I have a solution......buff 2h. As an observer of watching people who use 2h I can clearly tell those poor souls are having a hard time fighting. Help them! :D

Offline Ad1no

  • Count
  • *****
  • Renown: 165
  • Infamy: 284
  • cRPG Player
    • View Profile
  • Faction: Knights Of The Codex
  • Game nicks: The_Sosarian_Knight
  • IRC nick: Sosarian
Re: Ranges weapon and polestagger.
« Reply #24 on: September 26, 2012, 10:45:40 pm »
+2
ban arathian for sodomizing us via avatar

my old friend

Offline Mogh

  • Knight
  • ***
  • Renown: 46
  • Infamy: 5
  • cRPG Player
    • View Profile
  • Game nicks: Oso, Manannan, Monkeybutt
Re: Ranges weapon and polestagger.
« Reply #25 on: September 27, 2012, 12:44:41 am »
+1
Nerf braunschweiger.

visitors can't see pics , please register or login


This tyranny has gone on long enough.
visitors can't see pics , please register or login

Offline Templar_Steevee

  • Duke
  • *******
  • Renown: 613
  • Infamy: 128
  • cRPG Player
  • Pew-pew for victory!!!
    • View Profile
  • Faction: Templar
  • Game nicks: Templar_Steevee, Templar_catchArabbit, Gangtroll
Re: Ranges weapon and polestagger.
« Reply #26 on: September 27, 2012, 12:46:38 pm »
0
I have a solution......buff 2h. As an observer of watching people who use 2h I can clearly tell those poor souls are having a hard time fighting. Help them! :D

I'm trying to help them all the time sending my arrows to enemies :mrgreen:
Archer forever :D

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Ranges weapon and polestagger.
« Reply #27 on: September 27, 2012, 12:49:09 pm »
0
I have a solution......buff 2h. As an observer of watching people who use 2h I can clearly tell those poor souls are having a hard time fighting. Help them! :D

Yeah 2h is really UP and needs a quick buff. But don't tell anybody.