Author Topic: First Week of Strat 4 - Feedback?  (Read 3281 times)

0 Members and 7 Guests are viewing this topic.

Offline Corsair831

  • King
  • **********
  • Renown: 1168
  • Infamy: 616
  • cRPG Player
    • View Profile
Re: First Week of Strat 4 - Feedback?
« Reply #15 on: September 22, 2012, 09:38:43 pm »
0
hahahaha teeth you need to apply for a tax rebate.

enjoy the paperwork buddy ;)
I 10/10'd cRPG on moddb.com!

Do your bit for our community and write a 10/10 review for cRPG on http://www.moddb.com/mods/crpg !

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: First Week of Strat 4 - Feedback?
« Reply #16 on: September 22, 2012, 10:05:42 pm »
0
I put up a bugtracker ticket...and posted on IRC a lot...there's still one MAJOR problem with strat...you can click on a fief across the map and see the information for it...please remove this and put it back to last strat where you need to be close to see the fief's information...I shouldn't be able to click on fiefs 150,000 meters away and find out exactly where to go to sell my goods for the best price, and then where to buy nearby...I hope this isn't intended, because that's just terrible.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: First Week of Strat 4 - Feedback?
« Reply #17 on: September 22, 2012, 10:16:47 pm »
0
You put those goods on a market to be sold. Can't use them any more, obviously. You can buy it back by paying the tax, though. In theory, you should be able to buy it back and ask the fief owner for a tax refund.
The tax is 1% of a 1000 times 200, so 2000. Yeah, mmh.

Offline KingBread

  • Earl
  • ******
  • Renown: 445
  • Infamy: 42
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Fallen
  • Game nicks: KingBread
Re: First Week of Strat 4 - Feedback?
« Reply #18 on: September 22, 2012, 11:28:08 pm »
0
Changes add huge dynamics to the game. I love that fiefs need to be specialized. Trading seems much better than previously. Overall strat 4 seems great
visitors can't see pics , please register or login

Offline dodnet

  • Duke
  • *******
  • Renown: 595
  • Infamy: 149
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wolpertinger
  • Game nicks: DoD, DoD_Wolper
Re: First Week of Strat 4 - Feedback?
« Reply #19 on: September 23, 2012, 12:42:28 am »
+1
Fief management is really nice and fun (well if you own a fief :mrgreen:), I like that the random changes were removed.

Trading and making money/recruiting is much better than previous strat, where everyone was just sitting around in a place.

The website really needs some work:
Item/equipment management:
- I would like to see the specialized items (cheaper or better than -2) in a village on first sight: Either put them into an own tab or sort them to the front of each category. The latter would be better I think.
- Please make the item stats available on the strategus site - I have to switch between cRPG market and strat site to see the stats of an item which is really uncomfortable.

Info-Tab, items in villages:
- Please show at least the level of an item next to them, I currently have 2-3 different types of items laying around in a village from -2 to 0. To see which level they are I have to transfer them to me first.
- Sort the items sortable by item type (1h, 2h, polearm...)


But overall it looks quite promising. Much better than previous Strat!
« Last Edit: September 23, 2012, 12:54:53 am by dodnet »
The logic of war seems to be that if a belligerent can fight he will fight.

(click to show/hide)

Offline Thovex

  • Marshall
  • ********
  • Renown: 851
  • Infamy: 210
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Vanguard
  • Game nicks: Thovex
Re: First Week of Strat 4 - Feedback?
« Reply #20 on: September 23, 2012, 12:46:24 am »
+1
This strat 4 is a huuuuge improvement over strat 3, very very well done.


Miwiw made that up.
 |
 |
 v
« Last Edit: September 23, 2012, 01:32:48 am by Thovex »
visitors can't see pics , please register or login

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: First Week of Strat 4 - Feedback?
« Reply #21 on: September 23, 2012, 12:49:57 am »
+5
This strat 4 is a huuuuge improvement over strat 4, very very well done.

Yes, listen to him. Strat 4 is better than Strat 4.
Miwiw_HRE - Two Handed
Trade with me

Offline dodnet

  • Duke
  • *******
  • Renown: 595
  • Infamy: 149
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wolpertinger
  • Game nicks: DoD, DoD_Wolper
Re: First Week of Strat 4 - Feedback?
« Reply #22 on: September 23, 2012, 12:53:53 am »
0
Yes, listen to him. Strat 4 is better than Strat 4.

hahaahahahahaa  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

(click to show/hide)

Offline LordBerenger

  • King
  • **********
  • Renown: 1492
  • Infamy: 859
  • cRPG Player
  • Jesus is the savior of Earth
    • View Profile
    • .........
Re: First Week of Strat 4 - Feedback?
« Reply #23 on: September 23, 2012, 01:19:09 am »
0
1 Love it so far! Much, much better than S3.

2 At first, I was hesitant about splitting NA and EU, but I've warmed up immensely. The game feels fresh and new again, on the NA side at least.


Big carebear alliances that'll devour any clan that doesn't join their big alliance doesn't seem fresh to me.
visitors can't see pics , please register or login

Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: First Week of Strat 4 - Feedback?
« Reply #24 on: September 23, 2012, 01:47:58 am »
+3
A lot of the changes are an improvement.  Lot less micromanagement is good.  Big issue is with voting system for castles and cities.  I understand voting for villages.  But voting for an impregnable castle or city that no one can take for months (longer than it would be for a neutral castle or city) makes it unbalanced.  I wouldn't mind removing voting system altogether as neutral defenses were some of the most epic and enjoyable fights I remember - REMEMBER TEBANDRA!!!  They also made more fighting at the beginning instead of just a bunch of transfers of ownership for people who don't care about fiefs outside their territory or were randomly assigned (I think EU had more random assignments, so not just an NA thing).

I would like to see a system where transfers were for troops above 50 rather than 100 so your 0 upkee amount was not the same as your transfer amount, but you still have some limiting factor.  100 was just too high a setting especially with its dramatic impact on move speed.

http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: First Week of Strat 4 - Feedback?
« Reply #25 on: September 23, 2012, 03:20:33 am »
0
I like the higher frequency of battles (and that even unprepared defenders still have some fight in them) and the higher amount of people moving on the map.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: First Week of Strat 4 - Feedback?
« Reply #26 on: September 23, 2012, 05:13:46 am »
0
I think the -50% starting bonus for trade is too much...at 15,000 meters you're still at -17% bonus
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Lt_Anders

  • King
  • **********
  • Renown: 1049
  • Infamy: 651
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • Man, I still play this shit?
    • View Profile
    • Drowtales
  • Faction: Astralis
  • Game nicks: Anders_Astralis
Re: First Week of Strat 4 - Feedback?
« Reply #27 on: September 23, 2012, 05:25:23 am »
0
(click to show/hide)

I prefer strat now. Way more interesting. Needs the Nerf to large empires so that small clans and randoms can put actual pressure on large empires.
visitors can't see pics , please register or login

Offline MarktpLatz

  • Baron
  • ****
  • Renown: 100
  • Infamy: 2
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: MarktpLatz_HRE MarktPole_HRE MarktArcher_HRE MarktShielder_HRE
Re: First Week of Strat 4 - Feedback?
« Reply #28 on: September 23, 2012, 05:48:46 am »
+1
Actually the only thing I can complain about is the appearance :P
Movement lines in Chrome still terribly bugged and no pictures for Faraway fiefs.
Everything else -> Great!
visitors can't see pics , please register or login

Offline Dach

  • Earl
  • ******
  • Renown: 444
  • Infamy: 92
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Game nicks: Dach_BRD / SNSD_Taeyeon
Re: First Week of Strat 4 - Feedback?
« Reply #29 on: September 23, 2012, 08:13:42 am »
0
Love pretty much all the thing.

2 specific point though:

Free peaseant gear is too strong, it's better than the gear people can buy right now, that's stupid. I'm not even sure it's a good thing to only have defenders get free gear.

Also I know people didn't like the crafting thing in village, but I feel we miss something to do in village for people that don't have the time to manage moving their character on the map all the time. It doesn't need to be a good bonus but at least give me more option!  :wink:

A lot of people in the NA community know that Dach rages and in the process of his uncontrollable rage, he tends to kick people.

You've been warned! :twisted: