Its not a raid but a siege. I thought this was fixed at the end of Strat 2.0 where you need 1/3rd the troops to attack a fief or player. Now I have been seeing a bunch of 100 v 1000 attacks and many being won because no one is hired by the defenders (probably because they don't realize the system isnt working again and that they can be attacked). The winner actually takes the fief instead of just raiding - which also was an issue at end of strat 2.0 and was fixed for 3.0 but now is a problem again in 4.0.
See Below:
The Great Kingdom of Cannabis
100 troops
commanded by
TGKoC_Nutella
Free Companies of Calradia
1032 troops
defending
Faraway Jelbegi Castle