Small update but still revelant for new fief owner who won't screw their few point.
FIEF POINTS SYSTEM
- Villages start with 200 Points to spend and gain 1 per day there after
- Castles start with 100 points and gain 5 per day there after
- Towns start with 0 points and gain 7 per day there after
- You can respec your points at any time but it will cost you 50% of your current points and takes 4 days to come into effect
- All Items start at -2
-2 -> -1 = 1 point
-1 -> 0 = 1 point
0 -> +1 = 8 points
+1 -> +2 = 16 points
+2 -> +3 = 32 points
- Equipment discounts apply to individual items, go up in multiples of 5% and cost 1,1,2,3,5,8,13,21,34,55 points per level
- Changing the tax rate of a fief by 1% in either direction costs 5 upgrade points.
- Goods prices start at 15 gold and cost 1,1,2,3,5,8,13,21,34,55 per change in either direction from 15.
- Default fief transactions per day is 200 at a goods price of 15. These arrive hourly and each transaction can be used to buy or sell 1 good. . At 5 gold per good transactions are increased to 400 per day. At 25 gold per good transactions are reduced to 100 per day. This scales linearly in between the values mentioned. Transactions can be increased by 2 for every 1 PP spent