Author Topic: no goods crafting, what is there to steal ?  (Read 1382 times)

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Offline Corsair831

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no goods crafting, what is there to steal ?
« on: September 17, 2012, 01:36:00 pm »
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seeing as no one is carrying goods anymore, what do we steal ? :/
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Offline Latvian

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Re: no goods crafting, what is there to steal ?
« Reply #1 on: September 17, 2012, 01:46:24 pm »
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seeing as no one is carrying goods anymore, what do we steal ? :/
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Offline [ptx]

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Re: no goods crafting, what is there to steal ?
« Reply #2 on: September 17, 2012, 01:50:42 pm »
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The freedom of the people!

Also, trading is still there, afaik.

Offline Miwiw

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Re: no goods crafting, what is there to steal ?
« Reply #3 on: September 17, 2012, 02:04:59 pm »
+1
You don't craft goods, you buy them in one fief and sell them in another. ;)

So, you can still rob people for that purpose.
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Offline Corsair831

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Re: no goods crafting, what is there to steal ?
« Reply #4 on: September 17, 2012, 02:07:50 pm »
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aaah cool, so what is the difference between villages cities and castles now ?

is it better to buy at a village and sell at a city or vice versa ?

where do castles come into play ?

thx
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Offline dodnet

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Re: no goods crafting, what is there to steal ?
« Reply #5 on: September 17, 2012, 02:20:02 pm »
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seeing as no one is carrying goods anymore, what do we steal ? :/

COWS!  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Corsair831

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Re: no goods crafting, what is there to steal ?
« Reply #6 on: September 17, 2012, 02:47:22 pm »
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Offline Joseph Porta

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Re: no goods crafting, what is there to steal ?
« Reply #7 on: September 17, 2012, 02:56:17 pm »
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aaah cool, so what is the difference between villages cities and castles now ?

is it better to buy at a village and sell at a city or vice versa ?

where do castles come into play ?

thx

I am wondering too, I want to bandit aswell! :evil:
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Offline Turboflex

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Re: no goods crafting, what is there to steal ?
« Reply #8 on: September 17, 2012, 03:41:13 pm »
+2
It's all about fief action points..

villages start with 200, gain 1 per day
castles start with 100, gain 5 per day
cities start with 0, gain 7 per day

So after 1 month castles & cities overtake villages, after 2 months cities overtake castles. Villages are still useful cuz they can be specialized in 1-3 things. Like producing trade goods or 2-3 masterwork items at decent discount. Castles and cities will assume more unique characters over time.

Offline juv95hrn

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Re: no goods crafting, what is there to steal ?
« Reply #9 on: September 17, 2012, 03:51:14 pm »
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It's all about fief action points..

villages start with 200, gain 1 per day
castles start with 100, gain 5 per day
cities start with 0, gain 7 per day

So after 1 month castles & cities overtake villages, after 2 months cities overtake castles. Villages are still useful cuz they can be specialized in 1-3 things. Like producing trade goods or 2-3 masterwork items at decent discount. Castles and cities will assume more unique characters over time.

Do you mean that the owner will decide what to produce? I was under the impression that AI villages produced only one goods and that was it. How does this affect trading?

Offline Miwiw

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Re: no goods crafting, what is there to steal ?
« Reply #10 on: September 17, 2012, 03:53:43 pm »
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Fief owner decide what equip they sell and improve. Not sure about trade goods, I believe that only 1 trade good per fief is being sold though. But no idea..
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Offline Bjarky

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Re: no goods crafting, what is there to steal ?
« Reply #11 on: September 17, 2012, 04:33:19 pm »
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i has 1 crate   :P

Offline Braeden

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Re: no goods crafting, what is there to steal ?
« Reply #12 on: September 17, 2012, 05:30:55 pm »
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There is only one trade good per fief, however fief owners may manipulate the price of that good.  Purchase/Sale price defaults to 15 (or 15.15 with the default 1% tax) but can be adjusted higher or lower, affecting profits of selling / buying there.

Offline Lt_Anders

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Re: no goods crafting, what is there to steal ?
« Reply #13 on: September 17, 2012, 05:51:56 pm »
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already on my second trade run. You guys are bad.  Get a head start NOW before the clans strat to slaughter you
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Offline dodnet

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Re: no goods crafting, what is there to steal ?
« Reply #14 on: September 17, 2012, 10:21:20 pm »
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Nice for you... I need 24 hours just from one village to the next  :rolleyes:
The logic of war seems to be that if a belligerent can fight he will fight.

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