Author Topic: 200 slots siege server  (Read 1386 times)

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Offline Joseph Porta

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Re: 200 slots siege server
« Reply #15 on: September 12, 2012, 06:21:19 pm »
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amount of players on siege server changes chances of both teams terribly. When there are 40 people it's hard to defend but when there are around 80 people it's harder to attack than if there were 40 people. If there were 140 people I guess all the time there would be at least 1 defender alive at the flag no matter what and conquering any castle would be pain in ass.

Siege is balanced when there is 70-80 people. More can break the balance.

In medieval sieges attackers outnumbered defenders by álot, the problem with m&b/crpg is that the numbers are so low that not all ladders etc are manned, if 200 man servers are introduced the attackers should get extra men when the population is over 'X' amount of players. With low numbers this wont work.
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Offline Tindel

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Re: 200 slots siege server
« Reply #16 on: September 12, 2012, 06:33:26 pm »
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EU2 used to be 120 slots and it worked beautifully, it was often 100+ people there and much intenser fights than now.
I never had any lag whatsoever, neither fps nor ping. And that was with my old computer from 3-4 years ago.

But people complained, and now its 80slot.

I think a 120slot siege would work very well on most maps, the old classic maps at least. Some of the newer stuff is kinda small and cramped already.
200 actual players wouldnt work well i think, the maps arent designed for it.  Some maps would be impossible to assault.

If we got back portable ladders though,  then WOHOOOO it would be awesome.

Offline Elindor

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Re: 200 slots siege server
« Reply #17 on: September 12, 2012, 07:29:50 pm »
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In medieval sieges attackers outnumbered defenders by álot, the problem with m&b/crpg is that the numbers are so low that not all ladders etc are manned, if 200 man servers are introduced the attackers should get extra men when the population is over 'X' amount of players. With low numbers this wont work.

One thing I've always said is that population under X amount and defense timers should go down a bit, population above X amount and defense timers should go up a bit.  Would solve much of the siege population benefits issue (lots of people = easier for defense, few people = easier for attack)

Also, wouldn't need to be 200 slot, just another siege server option would be nice.
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Offline The_danish_lost_viking

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Re: 200 slots siege server
« Reply #18 on: September 12, 2012, 07:33:42 pm »
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Okay.
But we also need to use some maps.
Many maps is not that good.
But i wait for a answer from the devs
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Offline Fips

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Re: 200 slots siege server
« Reply #19 on: September 12, 2012, 07:46:42 pm »
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Let's just wait for the new siege mod, shall we? =P

Offline Dexxtaa

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Re: 200 slots siege server
« Reply #20 on: September 12, 2012, 08:22:09 pm »
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I know many hate siege, but also many hates battle.

+1 because this is going to be a thing.
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