Author Topic: A suggested mechanic change to Horse Crossbowman (nerf in a way)  (Read 1599 times)

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Offline WhiteAndMilky

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A suggested mechanic change to Horse Crossbowman (nerf in a way)
« on: September 11, 2012, 10:18:54 pm »
+11
I am new to cRPG, but I see a lot of people say that horse crossbowman is too strong. Maybe it is, maybe it is not, I don't know.

One thing that I dislike about horse crossbowman, is that they are able to notch the bowstring with one hand while moving full speed on a horse. But when on foot they use 2 hands, and place the bow down on the ground using their foot as leverage to string it, while having to be completely stationary.....

What I suggest is that they change it so that horse crossbowmen need to be moving at a slow speed or stationary to load their crossbows. In truth they should have to dismount, but that would be completely unfair. A good example is in napoleonic how you must be stationary to reload a musket on horseback

Just a thought, no need to be mean.

EDIT: Fixed the terms
« Last Edit: September 11, 2012, 11:50:18 pm by WhiteAndMilky »

Offline Gourmi

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #1 on: September 11, 2012, 10:22:19 pm »
0
no one is useing a arbalest on horseback, the light crossbow is the only one and its not very high dmg. So you have to be pretty good to be able to do some effective dmg.
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Offline oprah_winfrey

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #2 on: September 11, 2012, 10:28:17 pm »
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I think you see people see the acronym "HA" but that stands for horse archer (Horse crossbow/HX are also used). That being said it can be pretty stupid in game, generally when there are multiple of them on the same team. That being said, it was mostly just a flavor of the month build and you don't see it as much anymore.

Offline WhiteAndMilky

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #3 on: September 11, 2012, 10:32:40 pm »
0
I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.

Anyways, Are you on EU? I see at the very minimum 2 HX players per game in battle, and that is with a low total count (30) when it is near 50-80 there can be as many as 5-6!

Offline Ad1no

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #4 on: September 11, 2012, 10:54:15 pm »
0
I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.

Anyways, Are you on EU? I see at the very minimum 2 HX players per game in battle, and that is with a low total count (30) when it is near 50-80 there can be as many as 5-6!

lol, just another reason to be glad i'm an american!

Offline BeastSVK

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #5 on: September 11, 2012, 10:59:04 pm »
0
I thought arbalist was a term for someone who used a crossbow, and also the name used for medieval crossbows. Maybe I am incorrect.
Arbalest is a type of crossbow coming into use during 12 century steel prod and arbalestier is crossbowman using it. Anyway HA is horse archer and HX horse xbowman as was wrote. HX can use only 2 types of crossbow as u can see in market http://c-rpg.net/index.php?page=equipshop&cat=crossbow.

Offline Miley

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #6 on: September 11, 2012, 11:07:22 pm »
+1
In some languages Arabalest actually means crossbow so...

Anyways, I think it's a pretty very easy class.

Offline Youhou

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #7 on: September 11, 2012, 11:09:30 pm »
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Horsecrossbower isn't really powerful. They are just pain in the ass..
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Offline Taser

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #8 on: September 11, 2012, 11:11:46 pm »
+1
Horsecrossbower isn't really powerful. They are just pain in the ass..

This for the majority of HX unless they're actually really good at it with loomed bolts, horse and light xbow. Then they can actually do work. But there's far less now than when roh and anders made it more popular.
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Offline Weewum

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #9 on: September 11, 2012, 11:11:55 pm »
+3
Stop the nerfs.

Offline WhiteAndMilky

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #10 on: September 11, 2012, 11:13:43 pm »
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lol, just another reason to be glad i'm an american!

I am an american as well......

No one has made mention of the mechanic change idea... everyone just wants to correct the term.

Offline Zlisch_The_Butcher

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #11 on: September 11, 2012, 11:17:08 pm »
+1
anders made it more popular.
Poor Anders was never mentioned before...  :cry:
And it's a shit idea, HX ain't nearly as great as people make it out to be, I can still take 2 bolts at high speed by a HX before dying, (at that speed) I'd onehit them.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline BeastSVK

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #12 on: September 11, 2012, 11:30:36 pm »
0
Horsecrossbower isn't really powerful. They are just pain in the ass..
u need only one element  for elimination - archer. Its diversity of game..without diversity game will be just slash and dash ..no brain no strategy no tactic

Offline Son Of Odin

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #13 on: September 11, 2012, 11:32:12 pm »
0
Wrong section. Going to move this into SUGGESTIONS CORNER.
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Offline Dexxtaa

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Re: A suggested mechanic change to Horse Arbalist (nerf in a way)
« Reply #14 on: September 11, 2012, 11:33:54 pm »
+1
MY GOD, THIS MAN IS A GENIUS
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