Author Topic: Revolt! Save the king!  (Read 2143 times)

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Offline Doppel

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Re: Revolt! Save the king!
« Reply #15 on: September 05, 2012, 07:14:04 pm »
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My idea about a weak king was that this would force the guard team to stick together. But a fighting king is also okay. I also dont think that player kings would troll much. A BAN in crpg is very painful because there are only a few servers to play. Not like in Counter Strike where you can just join another VIP-mode server to do some shit again  :wink:

To the crossbow guys: Maybe we could let the crossbows cost the half (only in this mode of course) and lower their damage if they are weared by a peasant.


     

Offline JennaHaze

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FUCKING GOOD IDEA
« Reply #16 on: September 05, 2012, 07:53:11 pm »
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DUDE THAT IS AWESOME

Offline Adamar

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Re: Revolt! Save the king!
« Reply #17 on: September 05, 2012, 08:19:25 pm »
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wtf happened to the thread title? ^

Offline JennaHaze

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Re: Revolt! Save the king!
« Reply #18 on: September 05, 2012, 09:29:22 pm »
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lol

Offline Mogh

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Re: Revolt! Save the king!
« Reply #19 on: September 06, 2012, 06:33:50 pm »
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Damn good idea. I do believe that cRPG needs more objective-based game modes. This would be a good one.
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Offline ARN_

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Re: Revolt! Save the king!
« Reply #20 on: September 06, 2013, 04:02:03 pm »
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Bump
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Offline JennaHaze

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Re: Revolt! Save the king!
« Reply #21 on: September 06, 2013, 07:05:25 pm »
+1

Offline Dalfador

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Re: Revolt! Save the king!
« Reply #22 on: September 06, 2013, 10:09:46 pm »
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10,000 gold is too much for a peasant.

Should be 5,000...

I know you were just making a point but you can do a lot with 10k.
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