Author Topic: The Shores of Hadrian's Wall  (Read 2937 times)

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Offline Wallace

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The Shores of Hadrian's Wall
« on: April 11, 2011, 04:25:52 am »
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Lorgres, Rhiyana and Caledonia come together to defend the shores of Albion from the invading forces.


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http://www.mbrepository.com/file.php?id=2753


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Offline MountedRhader

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Re: The Shores of Hadrian's Wall
« Reply #1 on: April 11, 2011, 04:28:26 am »
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The BRD banner is on everything you make. :(  :lol:

Offline Wallace

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Re: The Shores of Hadrian's Wall
« Reply #2 on: April 11, 2011, 04:31:26 am »
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It's my trademark.. kind of like ATS with invisible walls
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Offline MountedRhader

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Re: The Shores of Hadrian's Wall
« Reply #3 on: April 11, 2011, 04:58:11 am »
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It's my trademark.. kind of like ATS with invisible walls
Touche..  :)
Map looks nice anyway.

Offline Diomedes

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Re: The Shores of Hadrian's Wall
« Reply #4 on: April 11, 2011, 05:04:54 am »
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I remember reading about this.  I like the looks of this map, I hope it gets put on rotation soon!

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Offline Ronan

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Re: The Shores of Hadrian's Wall
« Reply #5 on: April 11, 2011, 06:42:18 pm »
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aww... you beat me to it. I was thinking about making a map kinda like this based on the events of D Day of WW2. None the less i still will since itll look a bit different.

Looks nice. Youre getting better and faster at these.

Offline Nasturtium

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Re: The Shores of Hadrian's Wall
« Reply #6 on: April 17, 2011, 08:03:16 pm »
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Looks good Wallace! Your skills are improving young grasshoper.

Offline Baron_Settmour

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Re: The Shores of Hadrian's Wall
« Reply #7 on: April 17, 2011, 11:36:17 pm »
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Better than your first attempt with the snow. God that map is awful. Having played this one today, it was fun but really rough for any offense plagued by archers.

Offline Wallace

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Re: The Shores of Hadrian's Wall
« Reply #8 on: April 20, 2011, 08:14:07 pm »
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Now that this has been in rotation... any comments on how I can improve it?
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Offline Kalam

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Re: The Shores of Hadrian's Wall
« Reply #9 on: April 20, 2011, 08:49:00 pm »
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Roughen up the terrain leading up the to the gates or lessen the amoutn of entry ways leading to the flag. Currently, it seems to favour offense a little.

Offline Ozin

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Re: The Shores of Hadrian's Wall
« Reply #10 on: April 20, 2011, 10:46:22 pm »
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Perhaps make a barrier to stop people from climbing the hill to the left of the left gatehouse. Would make it a tad easier to defend.

Offline Malaclypse

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Re: The Shores of Hadrian's Wall
« Reply #11 on: April 20, 2011, 11:04:39 pm »
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What's the name of this one in the poll list? (Blank xx)
You think you're pretty smart with your dago mustache and your greasy hair.

Offline TheSpike

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Re: The Shores of Hadrian's Wall
« Reply #12 on: April 21, 2011, 06:26:18 am »
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This map is nice, but the ladder that is near the gatehouse is hard to climb due to it being a little short.

Offline Digglez

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Re: The Shores of Hadrian's Wall
« Reply #13 on: April 23, 2011, 01:07:39 am »
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Perhaps make a barrier to stop people from climbing the hill to the left of the left gatehouse. Would make it a tad easier to defend.

Agreed.  ALso, what purpose does the gate serve if people can just as easily ladder up the wall?

Perhaps make this a leveler activated gate with some way that defenders can pop out without having to open the gate?


Basically you need to make the gate worthwhile to attack, some sort of benefit to having it there.  If taken should provide an advantage for attackers.


Also, I thought I saw attackers just walking around the wall on the far opposite end from the gate.  What purpose to any of these defensive barriers serve if someone can just walk around into the inside?


I did enjoy the map though.
« Last Edit: April 23, 2011, 01:19:34 am by Digglez »

Offline Cyclopsided

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Re: The Shores of Hadrian's Wall
« Reply #14 on: April 23, 2011, 03:06:55 am »
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Agreed.  ALso, what purpose does the gate serve if people can just as easily ladder up the wall?
Perhaps make this a leveler activated gate with some way that defenders can pop out without having to open the gate?
Basically you need to make the gate worthwhile to attack, some sort of benefit to having it there.  If taken should provide an advantage for attackers.

It does serve a purpose for attackers to break, it lets cav flood  inside the castle. This castle siege is designed to utilize defensive and offensive cavalry in siege.

>And I assume he is going to fix the mountain and such, etc, assorted glitches...
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