Author Topic: Make Autobalance actually balance the teams  (Read 1504 times)

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Offline Spook Island

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Make Autobalance actually balance the teams
« on: August 28, 2012, 05:00:04 am »
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It got fixed for a short a long time ago  while when it balanced every round, but now it appears more broken than ever.

It definitely doesn't account for banner stacking very well at all.

EDIT:
Just an example I dug up out of my screenshots

(click to show/hide)
« Last Edit: August 28, 2012, 02:54:50 pm by Spook Island »
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Offline Weewum

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Re: Make Autobalance actually balance the teams
« Reply #1 on: August 28, 2012, 05:01:11 am »
+1
I feel bad giving this man a +1 but I must.

Offline Micah

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Re: Make Autobalance actually balance the teams
« Reply #2 on: August 28, 2012, 01:47:37 pm »
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is there any suggested,alternative balancing algorithm ? if not , i consider this a QQ thread...
I am writing long winded essays in shitty english.
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Offline Vibe

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Re: Make Autobalance actually balance the teams
« Reply #3 on: August 28, 2012, 02:03:26 pm »
+4
Bow = kick
Crossbow = kick
Horse = kick
Bow/Crossbow + Horse = 10 day ban
STR crutch = kick

everything is balanced

Offline Spook Island

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Re: Make Autobalance actually balance the teams
« Reply #4 on: August 28, 2012, 02:15:54 pm »
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is there any suggested,alternative balancing algorithm ? if not , i consider this a QQ thread...

No need to get so completely defensive about it.  It just doesn't work.

Calling it autostacker would be a more appropriate name than Autobalance.
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Offline dodnet

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Re: Make Autobalance actually balance the teams
« Reply #5 on: August 28, 2012, 02:33:10 pm »
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Bow = kick
Crossbow = kick
Horse = kick
Bow/Crossbow + Horse = 10 day ban
STR crutch = kick

everything is balanced

Will be 2vs2 server then...
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline sF_Guardian

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Re: Make Autobalance actually balance the teams
« Reply #6 on: August 28, 2012, 02:35:03 pm »
0
WOrks as intended I guess and works fine IMO.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Spook Island

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Re: Make Autobalance actually balance the teams
« Reply #7 on: August 28, 2012, 02:38:44 pm »
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It doesn't know how to compensate for banner balance and it loves stacking all cavalry on one team I've noticed.  Id say it's about 50/50 for hit or miss.    I've got a few pictures of ridiculous team balance I could post, but most people realize it's unbalanced to say the least.
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Offline Spook Island

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Re: Make Autobalance actually balance the teams
« Reply #8 on: August 28, 2012, 02:48:27 pm »
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This is Autobalance

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Offline dodnet

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Re: Make Autobalance actually balance the teams
« Reply #9 on: August 28, 2012, 03:34:59 pm »
-1
This is Autobalance

(click to show/hide)

Bad example... the smaller team even has more wins than the larger. If you look at the total score, these teams seems pretty balanced.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Spook Island

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Re: Make Autobalance actually balance the teams
« Reply #10 on: August 28, 2012, 03:43:24 pm »
-1
Bad example... the smaller team even has more wins than the larger. If you look at the total score, these teams seems pretty balanced.

Teams should NEVER be that lopsided in numbers

You can't just stack all the elites on one team and stack all the peasants on the other. 
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Offline Zanze

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Re: Make Autobalance actually balance the teams
« Reply #11 on: August 29, 2012, 01:29:13 am »
-1
Except in that crazy case where one team has all the armor using players and the other has the leather using ones.

Banner balance is fine, it stacked 6 versus 38 one time the site went down. Reason? 6 in full plate versus about 34 naked, weaponless men and 4 fully armed people trying to supply the rest of the team with weapons. Just so you know, the full plate won every single round.

Offline Spook Island

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Re: Make Autobalance actually balance the teams
« Reply #12 on: August 29, 2012, 01:53:28 am »
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Except in that crazy case where one team has all the armor using players and the other has the leather using ones.

Banner balance is fine, it stacked 6 versus 38 one time the site went down. Reason? 6 in full plate versus about 34 naked, weaponless men and 4 fully armed people trying to supply the rest of the team with weapons. Just so you know, the full plate won every single round.

Winning every single round because one team had all the good players is not balanced.
I really don't understand how someone can legitimately say something like that is fine.   Even when they try to explain it an end up contradicting the entire point they are trying to make.

I will reiterate.

Teams should NEVER be that lopsided.
Autobalance should not be stacking the teams round after round.
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Offline Havoco

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Re: Make Autobalance actually balance the teams
« Reply #13 on: August 29, 2012, 02:11:18 am »
+1
How about having x amount of a banner on one team, increasing by y of the total server population?
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Offline Zanze

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Re: Make Autobalance actually balance the teams
« Reply #14 on: August 29, 2012, 04:25:04 am »
-1
So what you are suggesting right now is that the team in full plate should have received more players from the naked-man horde?

Skill is not factored into balanced, level and armor is. A good amount of those naked players were skilled, they simply lacked the equipment to fight. In my original post I claimed the cause of the victory of the 6 was equipment, not skill. Learn to read. You have no point by marking red pieces of my post that may be twisted to help your case.


Bottom line, you're still an attention whoring idiot.