In my opinion, the armor system could use an insane overhaul. I own the "best" armor in the game, and I find myself wearing chainmail, because I take the same amount of damage wearing that as I do with the full plate armor. I used to use a shield, but I stopped, since the way 2hd can just beast mode the poor shielder, so I'd also support a buff on shields. I completely agree with everyone who said to make heavy armor give way more armor, but be way heavier. If I'm wearing plates of steel, it SHOULD be able to stop an arrow or two. And most weapons SHOULD bounce off, except for like picks and mauls, weapons designed to smash through armor. Although, I'd also support an increase in cost to said heavy armors, to make them harder to get(if you just sell 1 loom point, you're practically set up with enough money forever). I have always, and always mostly will play an infantry, and I'd love for there to be some balance. Now as for battle objectives, I like this idea, and I think it would be awesome(maybe even have like a king of the hill game mode), but I feel as if the game would still mostly end with one side killing off the other side in a mad rush of a spawn, but hey, its worth a shot. The commander system I dont see working, but it would be cool if it did. Just my two cents.